241,185 Commits over 3,867 Days - 2.60cph!
Leaderboard backup, run #5350
Rubikon: LoadUnaligned3SIMD_UnsafeRequiresMemoryPadding -> LoadUnaligned3SIMD in mesh CastRay
Leaderboard backup, run #5349
Completed refraction baseline and integration (except ray misses)
Add SoundStream.SampleRate
v_mp5: improved ironsight system with a tag-based override & a resilient additive entry/exit animation setup
Update style and content for match modal again
Use correct gamemode name
Proper flex wrap on MatchCard
MatchModal - Sort by teams https://files.facepunch.com/tony/1b2011b1/sbox-dev_7F90V5Sh36.png
Store player's team in match history
Add Match modal to inspect match scoreboard stats https://files.facepunch.com/tony/1b2011b1/sbox-dev_iBbJLRGxdc.mp4
Modals that can be used in gunfight menu and gamemenu
Removed missing models from avatar map
Start off SceneCustomObject with infinite bounds, users expect something to draw if they forget/don't need bounds
Leaderboard backup, run #5333
Leaderboard backup, run #5328
Add skeleton and attachment groups to model inspector https://files.facepunch.com/layla/1b2011b1/sbox_PHaGNadm2y.mp4
Leaderboard backup, run #5327
Leaderboard backup, run #5323
Leaderboard backup, run #5322
Leaderboard backup, run #5321
Leaderboard backup, run #5320
Add scrolling to leaderboard, up the entry count to 50
Leaderboard is global for a little bit, can view steam profiles from it
Increment experience instead of setting
Fix xp bar being cut off at higher levels
Remove constant slide sounds
Add Model.AnimGraph getter
Display animations and parameters in model inspector https://files.facepunch.com/layla/1b1911b1/sbox_pEsjDw73df.mp4
Fixed not being able to record match data, update stats page if history count changes
StatsPage; Add fallback text if we haven't played any matches
Add destructive reset XP in stats menu, when xp changes, update the leaderboard
Calculate fall damage based on distance as well as velocity
Remove test notification on landing page
Add fall damage when landing heavily
Notification system for use in GameMenu and in-game
Fixed children of expand widgets not updating their content, in a kinda shitty way for now
Add quick leaderboard widget to main menu showing friends levels
Use Sandbox.Services.Stats for XP persistence
Leaderboard backup, run #5309
Leaderboard backup, run #5307
Scifi Trooper Helmet
First version of the Scifi Trooper Helmet, completing the scifi trooper outfit. LODs and a skinning pass coming ASAP.
https://files.facepunch.com/daniel/1b1911b1/sbox-dev_LPeMNKpAxm.png
Add UtlVector::ByteCount(), UtlVector::EnsureCountZeroed( int num )
rendersystemvulkan: backport VK_KHR_ray_tracing_pipeline features
vfx: add RTX shaders
Performance upgrade & visual progress WIP.
more lighting setup, starting to set up double barrelled shotgun
More rocket launcher viewmodel FX polish against erratic player movement.
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Clear up performance text
Remove instanced triangles from performance text as we don't know on CPU how many meshes will be rendered post GPU culling