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111,289 Commits over 3,928 Days - 1.18cph!

5 Months Ago
Spray can now ignores sprays when looking for entities to reskin, allows reskinning wallpaper/shipping container blocks if sprays are on that wall
5 Months Ago
Parent merge
5 Months Ago
Arctic Scientist pose prefab backup
5 Months Ago
Parent merge
5 Months Ago
Vendor Sleeper Kill -> Main
5 Months Ago
Travelling vendor no longer marks sleepers as hostile should they sleep near the road long enough
5 Months Ago
Merge from map_ping_fix
5 Months Ago
Merge from main
5 Months Ago
Remove changes introduced in vm_rotate_around_modifier, no longer needed
5 Months Ago
BP Stock Fix -> Main
5 Months Ago
Merge from main
5 Months Ago
Line of sight checks again, TraceAll instead of a single Raycast
5 Months Ago
NPC vending machines have never properly counted the stock of blueprints Causing vendiing machines to gradually fill up with crazy amounts of BP's cause they always thought they had 0 stock
5 Months Ago
new rocks, seaweed dressing, decals, seaweedplane placement and made prefab
5 Months Ago
Merge from analytics_zstring -> main
5 Months Ago
Fix compile error from merge
5 Months Ago
Merge from main -> analytics_zstring
5 Months Ago
merge from runtime_profiling_disable_pooling -> main
5 Months Ago
Merge from main -> runtime_profiling_disable_pooling
5 Months Ago
Comments
5 Months Ago
Actually test that the values of each field of the JSON or CSV value match to confirm all the serialization and escaping is correct
5 Months Ago
Ensure escaping handles both JSON and CSV rules differently (assuming the CSV is always comma seperated)
5 Months Ago
Simplify overloads for byte,short,etc -> long Mark AddField(string,char) as unsupported instead of silently casting to int Escape all CSV columns with double quotes
5 Months Ago
Added simple CSV parser
5 Months Ago
Added tests to confirm serialization works Fix DateTime formatting having to use 'O' instead of 'o' Switch WebAPI serialization using ZStringWriter instead of Utf8ValueStringBuilder
5 Months Ago
Merge from world_update_2
5 Months Ago
Compile fix
5 Months Ago
Switch from StreamWriter to Utf8ValueStringBuilder - ensure the struct is passed by ref - Clear() instead of creating a new one for each upload
5 Months Ago
boat vertex colour, fish shoal tweaks, a lot of set dressing and balancing
5 Months Ago
Merge from world_update_2
5 Months Ago
Merge from main
5 Months Ago
Better line of sight checks, fixes various building blocks blocking wallpaper placement, pickup and reskin Also added a line of sight blocked toast
5 Months Ago
Fixed another TerrainTexturing error while in edit mode
5 Months Ago
Remove TMP extension overwrites because our TMP is outdated and it won't compile
5 Months Ago
Add zString to repo
5 Months Ago
adding seaweed
5 Months Ago
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5 Months Ago
Backpack/Backpack Pelts setup
5 Months Ago
Fixed UVs on wallpaper block meshes
5 Months Ago
Added first pass subway tile wallpaper variants and added to skin list (temporary icon)
5 Months Ago
Merge from world_update_2
5 Months Ago
Fixed TerrainTexturing error while in edit mode
5 Months Ago
merge from main -> monument_scenes
5 Months Ago
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5 Months Ago
Hook visual logger to AI code and have it wrap ddraw
5 Months Ago
Updated Chicken and Wolf ragdoll. Changed location of head collider on both chicken and wolf ragdolls. Updated chicken ragdoll character joint limitations.
5 Months Ago
Water barrel accepts radioactive water
5 Months Ago
Player is now splashable by radioactive water. Irradiates players. This means sprinklers filled with radioactive water will gradually radiate any player under its spray
5 Months Ago
Add editor window similar to unreal's visual logger for easier AI debugging
5 Months Ago
exported the wallpaper view model rig and animations and made a viewmodel.prefab for it and wall paper animator