113,582 Commits over 3,959 Days - 1.20cph!
▌▆▇▆▆▌▊▄▋ ▅▋▇▋▅ ▄▇. █▌▌▋▅▅▆▅ ▄▉▉
lightpost update - remove spotlights that were integrated in favor of in prefab spotlights
harbor_1 and 2 layout changes continued
Fixed black cream material on gingerbread tunnel entrances
Fixed a few alt look issues
Ragdoll preprocess to match new pose
Adjusted initial arm rotation for server-side ragdolls. Makes them less prone to t-pose
▋▍▍▍▍ ▄██▊▍▇▌▉▅▉▊▍▇▆▄▌▄▄█▉█▄▆ -> █▉▅▉. █▋▍█▉▍▉▅▌ ▌▉▇▆ █▄▊▇▌█▋▋ ▍▊▊▌█▇█▍▅▍ ▄▌▌▇▌▆▄ ▅▄▋▄▅▄█▋ ▅▄█▇ ▍ ▊▄▇ ▋▉ ▅▆▊▄▉▅ ▆▋▌▉██▅▅█▆▋
Added profiling for PlayerCorpse SleepCheck
First pass on alt look support, added a new alt look at option to the single bone aim constraint with an alt look weight so we can blend nicely between alt looking and regular looking
▅▄▌▇▉▇▄▍▆▌▅ ▉▉ ▊█▌▊█ ▅▌█▇▉▇▆▉█▇▊ ▅▍▋'▆ ▊▍▇▄▌ (▄█ ▉▄▌ ▍▊▌▄▊▄█▅▇ ▉▇▄▌▉█▄▄▍▊ ▇▅▌▇▆ ▌▋), ▄▋▋▇▊ ▆██▉▊█ ▉▌▇▆▍▊▅ ▍▊▄▌ ▊▌▄▉▌▊▋ ▅▆▊ ▅▌▍▋▇▄▍▄, ▉█▍ ▋▊█▄ ▇▅▅▆ ▆▇▆▊▆▄▍ ▇▅▇ ▋▊██▌ ▇▍. ██▊▉ ▆▌▄ ▊▍▍▆▉█▉▉ ▊▌▄▆▍▆▋ ▊▇▋▋▋ ▌▋█▇▌▄▅▍▊ █▊▄█▅▄▇▅▋▋▊▌▅ ▄▊ ▇▉█▋▊▌▆ ▌█▅▆ ▍ █▊██▇ ▊▍ ▅▅▄▋▋▅▇▉ ▊▍▅▌▊ ▊▌ ▍ ▆▊▇, ▆▋▅▌▉▇▍ ▄▍▉▆▆▇ ▆▆▌█▇▋▋▉▆▇▉.
▌▆ ▆▉▆▉▊▅ ▌▍▇▅, ▄'▆ ██▋ ▄█▄█▋ ▌▊█ ▌█▊▉▌▌▍█▉ ▄▆▅▇▌ ▇▌▅▇▇▌ ▄▌▅▍ ▇ ▄█▋▇▅▅█▉▅█ ▅▄▉ ▄▅█▋█▆▅▆ ▇▆▅▅▆▇-█▌▇▄ ▆▋▆▌▇▅▅█ ▍▌ ▊▆▇ ▆▋▊▇▆█-▆▇▌▋ ▄▊▅▊▅▍▋▄. ▋▌█▌▇▆-▅▋▆▊ ▄▇▇▊▅▌▌▇ ▊▍▆█▄▊ ▇▍▆▅▅█▍▉ ▅▋▍▇▍▇█▇▅. █▅▊▇ ▉█ █ █▇▋▋▆▋-▌▇▋▋ ▉▇▄▍▉▋▊ █▅▉▊▋▍▉ ▍▇ ▋▋▆█▆ ▌▉▋▋▌▋▆▆█ ▍▊▊▅▌▄ ▆▆ ▌▇▍▌▇▌▋▋█ ▆▌▍▍▄ ▄▆▉▊▌, ▆ ▆▊▄ █▆ ▋▊▄▅▋▊▌▄ ▉▌ ▌▉▇▉▊▍ ▄██▇▇.
Update Facepunch.BoneJobs, better runtime editing of values
Make steam item asset
Can now create SteamInventoryItem via right click create menu in "Create/Rust/Skins"
Moved ItemSkin into the above folder (for reference, create an ItemSkin when creating a skin for something, create a SteamInventoryItem for a generic inventory item)
Only do ragdoll kinematic sleep if parented or in water
Fixed animator states not being reset to default when disabling the animator, leading to drifitng bones after multiple uses (unity pls)
Hook up animators
Swap LodGroups for RendererLOD
Disable shadows on Lod2 and Lod3
Enable GPU instancing on new materials
Add Decay components
Adjust prevent building volume
Merge main -> RagdollImprovedInactive
Fixed christmas stockings not getting killed when the wall they are attached to is destroyed
Fix cooldown not running for correct time
▊▉█▊ ▊▅▆'▍ ▉▋▍▇█▅▄▄ █▌▉▇▉ ▍▌▋▅▇▉ ▋▉█▌ ▍█▅▆ █▌▌▇▍
█▊██ ▅█▋▍▆▄▉▉ ▉▍▄▌▆▊▆█ ▅█▅▆▅
fixed some 90concave_R conditionals in the triangle roof prefab being assigned to container skin
Disabled texture streaming in edit-mode
▆▉▋▌▅ ▇▌▇█ ▊▋▇ ▆▌ ▇█▆▇██ ▄▌▌▇▄▄▆ ▇▆▇▋▅▍▄▍▊▌▍▆▊▆
set up rocket launcher entity with placeholder grip and holster poistion, exported launcher deploy anim
Youtooz added rigged models and animations
Updated Youtooz with animations
player update. pickaxe anim set exported and set up holdtype override controller and holster position for it
merge from youtooz branch
AI design viewer/editor shelved work.
merge from metal_detector main