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106,392 Commits over 3,806 Days - 1.16cph!

1 Year Ago
Merge PhysicsLayerRevamp -> Main
1 Year Ago
prepared all diver ak prefabs
1 Year Ago
ferry terminal S2P
1 Year Ago
fixing blocker in trailer
1 Year Ago
full manfiest rebuild
1 Year Ago
Moved dropped items back to the Debris layer. Fixed "dropped" items that are stuck in ragdolls (e.g. arrows) causing ragdolls to fly away.
1 Year Ago
Merge from water5_final
1 Year Ago
Merge from water5_final
1 Year Ago
Merge from water5_final/shader-merge
1 Year Ago
Post-merge fixes
1 Year Ago
Cherry picked 83639, 83648, 83697, 83712
1 Year Ago
Changeset merge from shader-improvements
1 Year Ago
added tanks variants 2 and 3 to diver hazmat prefab
1 Year Ago
Merge from water5_final
1 Year Ago
Fixed FoliageGridBatch bounds calculation being incorrect (causing large foliage to pop in and out of view)
1 Year Ago
merge from tugboat
1 Year Ago
merge from ferry_terminal
1 Year Ago
Merge Tugboat -> Main. Adds driveable tugboats that spawn at harbour monuments.
1 Year Ago
Ik hands for tugboat, and visible arms when driving
1 Year Ago
Merge RHIB_IK -> Tugboat, so I can use some of the same system for the tugboat driver
1 Year Ago
Use a different, simpler system for tugboat wheel rotation
1 Year Ago
Tugboat steering wheel turns
1 Year Ago
Implemented rope climb animation Enabled on all rope climb prefabs
1 Year Ago
Disabled the new "Forward" particle effect on RHIB until we have all changes merged (see Asana)
1 Year Ago
Merge in media assets
1 Year Ago
Merge from diversuit
1 Year Ago
Merge from ferry_terminal
1 Year Ago
Merge from ferryterminal_media
1 Year Ago
1 Year Ago
Optimizing overly expensive underwater bubbles & plankton WIP
1 Year Ago
Merge from diversuit
1 Year Ago
Fixed misassigned bones on new viewmodels
1 Year Ago
Unsaved viewmodels render update
1 Year Ago
Skin icon
1 Year Ago
Nixed late blue cast on water splashes, looks odd in certain weather conditions. Fixed issue with throttle splash on rhib.
1 Year Ago
divingsuit world model, prefab setup, icons
1 Year Ago
Use the version of tugboat_dirt_leaks from Tugboat branch
1 Year Ago
Merge Tugboat -> Aux2
1 Year Ago
Merge Main -> Aux2
1 Year Ago
One more tweak to controls LOD0 mesh
1 Year Ago
Finished tugboat and controls LOD0 Tugboat texture tweaks New specular map for glass
1 Year Ago
Trying to profile an error that turned out to be corrupted asset bundles
1 Year Ago
Merge from water5_final
1 Year Ago
Fixed SocketMod_InWater (was broken inside pools) Fixed fishing rod (was broken almost everywhere)
1 Year Ago
Fixed various rendering issues with the torch on & off state. Disabled the viewmodel flare for now because of compatibility issues, and tweaked the glass to get more traditional flaring to compensate.
1 Year Ago
Cherry picked 83701, 83708, 83709 => Standard override update, Decal Layer Masking
1 Year Ago
Cherry picked 83708, 83709 => Decal Layer Masking
1 Year Ago
Calibrated the brightness to match the vanilla torch
1 Year Ago
Fixed DecalLayerMask interacting with SSS materials
1 Year Ago
Added shader support for Decal Layer Mask