reporust_rebootcancel

127,004 Commits over 4,109 Days - 1.29cph!

1 Year Ago
merge from samsite_togglemode
1 Year Ago
merge from attachments_translation
1 Year Ago
merge from fix_ladders_monuments
1 Year Ago
merge from fix_barricade_show_building_blocked
1 Year Ago
merge from fix_mixing_table_console_spam
1 Year Ago
Fix console spam from mixing table loot panel
1 Year Ago
Prevent barricades, seeds & ladders from showing the building blocked outline around monuments
1 Year Ago
Fix ladders being placeable inside monuments
1 Year Ago
player update. eoka 3p shoot anim updated.
1 Year Ago
Wheel effects
1 Year Ago
pedal bike and trike gibs
1 Year Ago
radtown sign change and converted lod to rendererlod
1 Year Ago
player update. ak47 3p and gun anims updated. Holster position updated too
1 Year Ago
Removed base layers from fur setup
1 Year Ago
Merge from main
1 Year Ago
merged main into wire_slacking
1 Year Ago
Fixed the new 'Invert Mode' input draining batteries
1 Year Ago
player update. m249 3p and gun anims updated. Holster position updated too
1 Year Ago
Merge from nexus/fix_tick_parent_id
1 Year Ago
Items can now be flagged to block map use. Prisoner hood blocks map use.
1 Year Ago
Handcuffs block gestures. Codegen.
1 Year Ago
Merge from main
1 Year Ago
player update. military flame thrower 3p anims update
1 Year Ago
Fixed missing translation for the 'attachments' text in tooltip
1 Year Ago
ridding some prefabs from shadow proxies
1 Year Ago
Converting light fixtures prefabs to MeshLOD when possible Monument lighting prefabs links check
1 Year Ago
Merged main
1 Year Ago
Horses will slow down as expected when releasing sprint key while holding a directional key
1 Year Ago
1 Year Ago
Converted some decor prefabs to MeshLOD
1 Year Ago
Converted stalagmites, snow mounds, icicles, ice sheet, cave roots ivy, reeds, water lilies prefabs to MeshLOD
1 Year Ago
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1 Year Ago
Converted small rock formation prefabs to MeshLOD
1 Year Ago
Converted v2 rocks to MeshLOD
1 Year Ago
Converted Rock clutter to MeshLOD
1 Year Ago
merge from treasure_mission_refresh_fix
1 Year Ago
Converted cave segments to MeshLOD
1 Year Ago
merge from polar_bear_cull_fix
1 Year Ago
merge from NVGFix
1 Year Ago
merge from hvrocketsounds
1 Year Ago
merge from wire_slacking/christmaslights
1 Year Ago
merge from fix_teammate_building_guide_lerp
1 Year Ago
merge from techtree_workbench_multi_acces
1 Year Ago
converting prefabs in /static folder for MeshLOD when possible
1 Year Ago
Added a tool to find any Instanced mesh filters that have a MeshLOD on the same obejct that hasn't been assigned (Tools/Optimize/Look For Orphan Instanced Mesh Filters)
1 Year Ago
Fixed the Wildlife Cull mission not registering polar bear kills
1 Year Ago
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1 Year Ago
Show all three tech levels all the time, disable the unavailable trees https://files.facepunch.com/jarryd/1b0311b1/Unity_aTkR9v9t7l.mp4
1 Year Ago
Subtract 74200, which reverted a fix for trains not leaving collision triggers if they were destroyed while inside. Let's try this again and see I we can fix the NRE this time.
1 Year Ago
Fix NRE when teammate's building guide is near certain building blocked volumes