reporust_rebootcancel

106,696 Commits over 3,836 Days - 1.16cph!

1 Year Ago
merge from qol_dec_22/door_locked_default_option
1 Year Ago
Replaced turnstiles in the scene
1 Year Ago
Updated Turnstile
1 Year Ago
Added turnstile endbit
1 Year Ago
Fix entity menu options only sorting when codelock was attached
1 Year Ago
merge from qol_dec_22 fixes
1 Year Ago
Only show "Unlock" as default option if player is authed on TC
1 Year Ago
Fixed corpse backpacks not using item based despawning
1 Year Ago
merge from map_optimize
1 Year Ago
fixed cursed cauldron clipping into deployed and world layers
1 Year Ago
merge from shopfront_exploit
1 Year Ago
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1 Year Ago
merge from pistol slide updates
1 Year Ago
merge from vm_python_hammer_fix
1 Year Ago
fixed small furnace clipping placement completely inside the world layer
1 Year Ago
build_inside_check defaulted to "1" logging only
1 Year Ago
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1 Year Ago
phrases
1 Year Ago
merge from save232 - Staging Wipe
1 Year Ago
Replaced road safety barriers FBXs with prefabs
1 Year Ago
Added road safety barriers
1 Year Ago
reapplied fishing village c + b and bandit town monument changes after 77874 S2P
1 Year Ago
removed the excavator out of CraggyIsland scene (?)
1 Year Ago
merge from main
1 Year Ago
Merge ChairsInsideChairsMerge -> Main
1 Year Ago
Fixed swapseats no longer clearing occupied state on the previously occupied seat
1 Year Ago
Merge ChairsInsideChairs
1 Year Ago
Merge ChairsInsideChairs -> Main
1 Year Ago
Updated MenuUI - removed xmas Updated MenuMenu video
1 Year Ago
merge from qol_dec_22
1 Year Ago
Disabled Xmas dressing at fishing villages, compound, bandit town S2P
1 Year Ago
Disabled xmas tree craft Disabled Icewall craft Disabled Advent craft Revert Burlap sack Reverted Airdrop event
1 Year Ago
Disabled Xmas event Disabled Xmas dungeons
1 Year Ago
Network++ Save++
1 Year Ago
Fixed stretched UVs on the road sign overhead gantry
1 Year Ago
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1 Year Ago
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1 Year Ago
Replaced road sign overhead gantry FBX with the prefab in the ferry terminal scene
1 Year Ago
Added Road Sign Overhead Gantry
1 Year Ago
Elevator door prefab and mesh Set elevator textures to crunch compression
1 Year Ago
Fixed TimeSince ToString not returning the correct value
1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
Merge from main
1 Year Ago
Whoops, compile fix
1 Year Ago
Attempt #3 to fix building plan lag by storing type in field rather than using GetType()
1 Year Ago
Attempt to fix building plan lag by keeping all equality checks in C# land
1 Year Ago
BuildingProximity.GetProximity: additional checks added in early December now only run on the server (fix attempt for FPS drop when using building planner)
1 Year Ago
merge from main
1 Year Ago
Fixed xmas dungeons not disabling their environment volume trigger when entering the pool on the client