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123,984 Commits over 4,171 Days - 1.24cph!

4 Months Ago
removed "wip" from treadplate description
4 Months Ago
Copy over shadowCastingMode when converting prefabs so the prefabs render the same
4 Months Ago
Roof triangle wallpaper Manifest
4 Months Ago
merge from hackweek_command_block
4 Months Ago
Relaxed deployment, removed groundwatch, reverted some files that got touched somehow
4 Months Ago
boomerang_anim_tweaks -> main
4 Months Ago
merge from main -> biome_visuals_2
4 Months Ago
missing .mat file
4 Months Ago
added coconut bucket blockout added textured versison of arrow buckets (a and b) with lods and colision removed unsused files
4 Months Ago
swapped red and yellow asbestos tiles around for default, removed green and blue plaster swirls, white painted ceiling, green metal
4 Months Ago
merge from main
4 Months Ago
Finally displaying server listings. Tags working correctly.
4 Months Ago
Added Cardboard and Paper Shooting Target Props Created Cardboard and Paper Shooting Target Matieral Setup Prefabs, Colliders and LODS
4 Months Ago
Merge from graphics_settings_size_fix
4 Months Ago
Remove the two options removed in 117065 from the preset value arrays so that the option counts match again, restoring settings.
4 Months Ago
Fixed an issue with the editor reflection probe's position changing to the main camera's position when clicking on windows other than the game view or scene view
4 Months Ago
Wallpaper roof prefabs Stone and adobe setup
4 Months Ago
Added tools to easily create wallpaper conditional models (because roofs have a billion conditional models)
4 Months Ago
Additional cleanup
4 Months Ago
Gun display rack extra files that were missed on the previous upload
4 Months Ago
Use coarse heightmap for better height placements, replace cell invalidation step with more robust coordinate tracking, and prune no longer needed graphics buffer flags
4 Months Ago
Gun display racks
4 Months Ago
Set initial buoyancy forces. Enable buoyancy scaling by mass. Initial experimenting with setting mass and thrust at build complete time, based on number of boat blocks.
4 Months Ago
Closer to a working browser. Basic tag setup. Use correct page for browser (keep it isolated)
4 Months Ago
hooked up correct wallpaper prefab to retro TC deployed prefab
4 Months Ago
Added the DeferredIndirectLighting pass to the CCTVRemoveCamera prefab
4 Months Ago
retro tc wallpaper conditional mesh and prefab. rotated wallpaper roof meshes to correct pivot and included full roof
Rin
4 Months Ago
Adjusted colliders
4 Months Ago
main -> syncvars
4 Months Ago
main -> new_menu
4 Months Ago
changed defaults on flooring to red instead of green. first pass on roof wallpaper conditional meshes
4 Months Ago
Optimised SyncAttribute searching on patching step
4 Months Ago
Roof wallpaper line of sight pos
4 Months Ago
Forgot to tick the Sled and Blueprint prefabs last week whoops
4 Months Ago
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4 Months Ago
Wallpaper floor & ceiling pack - rotated metal sheet ceiling to align with guide mesh
4 Months Ago
Fixed wallpaper not appearing on jungle half and low walls
4 Months Ago
Roof wallpaper baseline
4 Months Ago
More retro tc stuff I didnt save
4 Months Ago
Bug Fix: Forward rendered transparent view model objects now use the correct world space position when calculating occlusion and environment volume coverage
4 Months Ago
4 Months Ago
Wallpaper floor & ceiling pack - updated metal sheet ceiling values, removed green lines from subway ceiling pattern
4 Months Ago
merge from wallpaper/floor
4 Months Ago
Fixed retro TC NRE when adding wallpaper tool in its inventory
4 Months Ago
Merge from spoil_fruit_veg
4 Months Ago
Apply spoiling to black raspberries
4 Months Ago
Merge from parent
4 Months Ago
Merge from main
4 Months Ago
merge from jungle_tree_fixes
4 Months Ago
merge from rock_formation_jungle_fixes