reporust_rebootcancel

135,652 Commits over 4,324 Days - 1.31cph!

5 Months Ago
Setup boat building station prefab with art prefabs, modified colliders. Applied materials.
5 Months Ago
Update: add profiling markers to AnalyticsManager and it's uploaders Tests: ran in editor
5 Months Ago
Merge bitmapped_damage_tracking → indirect_instancing
5 Months Ago
Implement bitmapped damage tracking
5 Months Ago
Tropical1 tree fixes
5 Months Ago
commit _b material for platform
5 Months Ago
Update: FPUploaderImpl - add a warning in case someone attempts to feed it non-json AnalyticsTable Tests: none, trivial change
5 Months Ago
Boat ladder prefab tweaks
5 Months Ago
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5 Months Ago
merge from naval_update
5 Months Ago
merge from naval_update/deep_sea
5 Months Ago
Update: append AnalyticsTable name when logging accumulator activity Tests: none, trivial change
5 Months Ago
merge from more_cannon_fixes
5 Months Ago
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5 Months Ago
Remove debugs and extra print statements
5 Months Ago
pt_boat_gameplay_pass -> naval_update
5 Months Ago
PT Boat Deepsea now driven properly by AI
5 Months Ago
Tropical2 prefab setup
5 Months Ago
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5 Months Ago
Initial boat ladder item and prefab setup.
5 Months Ago
Update: accumulator log now also outputs byte size (pre compression if there is one) Tests: none, trivial change
5 Months Ago
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5 Months Ago
Added a tooltip on the deep sea map marker
5 Months Ago
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5 Months Ago
Bugfix: fix false "EventRecord pooling error" when disabling analytics.usev2 Hoping to rip it out once we fully convert to v2 Tests: unit tests + enabled-disabled in editor
5 Months Ago
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5 Months Ago
Sails/planks/anchors/steering wheels can no longer be placed on normal construction You can't no longer use a normal planner on boat netting, Hulls no longer work on normal terrain.
5 Months Ago
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5 Months Ago
merge from naval_update/deep_sea
5 Months Ago
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5 Months Ago
More casino progress
5 Months Ago
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5 Months Ago
Update: move analytics-for-server shutdown to ServerMgr.CloseConnection This shuts down server before steamwroks in SERVER+CLIENT editor - makes editor's lifecycle management less confusing Tests: confirmed client session end event still fires in editor
5 Months Ago
casino signs
5 Months Ago
Floating City 3 progress
5 Months Ago
Bugfix: ensure session end event gets enqueued for V2 analytics Tests: monitored in editor, saw it when stopping player
5 Months Ago
basic initial baked shore vector override component to let us specify zero shoredistance around areas that wouldn't normally result in shorevectors due to a lack of terrain (ghost ships, floating cities) - will let us stop storm waves just taking over the floating city in storms as they have no terrain to generate shore vectors
5 Months Ago
Casino dressing exterior dressing progress