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126,618 Commits over 4,109 Days - 1.28cph!

6 Months Ago
Parent merge
6 Months Ago
LODStripper script update - includes BurstCloth namespace
6 Months Ago
Mini crossbow can now be used with shields
6 Months Ago
Texture changes, scene backup
6 Months Ago
Moved materials and textures to media directory
6 Months Ago
Wallpaper 4k materials setup
6 Months Ago
Don't process the shield arm on the vm for the first couple of frames, fixes some strange camera snapping when switching between some weapons
6 Months Ago
Media directory + sav backup
6 Months Ago
Merge from lunar_new_year_2025
6 Months Ago
Update knight armour vest with new id to fix conflict (10287)
6 Months Ago
Changed Snake mask from 10241 to 10284 to not conflict with the wellipets
6 Months Ago
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6 Months Ago
massively reduce lunar_new_year_wall_frame trim texture (2048x2048 to 1024x512) and remapped uvs accordingly, reexported all meshes
6 Months Ago
Armor items can now have a randomised number of insert slots on creation. Set the range to 0-3.
6 Months Ago
Impact iteration
6 Months Ago
Updated Lunar new year mask textures
6 Months Ago
Cant build siege weapon constructables when intersecting with a vehicle
6 Months Ago
Can build siege weapons on roads
6 Months Ago
Make Siege Tower doors actually physical (helps prevent glitching with pushing the doors through the wall and then closing them on people)
6 Months Ago
Merge from main
6 Months Ago
primitive -> Aux2
6 Months Ago
Siege Tower: - Fixed middle door not getting closing notifications - Doors now dont auto close on closing, only opening
6 Months Ago
Horses client side optimizations
6 Months Ago
Can open top siege tower door even if you are close to it
6 Months Ago
Missing beam LODs
6 Months Ago
exported updated vm mini crossbow reload anims
6 Months Ago
Redoing splintered parts of ruin beam kit. Beam kit LODs WIP
6 Months Ago
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6 Months Ago
marketing assets
6 Months Ago
Fixed horse idle breaks not playing anymore Tweaked sliding legs when playing idle_1
6 Months Ago
Horse decay
6 Months Ago
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6 Months Ago
Asbestos armor insert
6 Months Ago
Increased top ladder trigger volume on Siege Tower
6 Months Ago
Fix flickering artifacts when deploying the bow, legacy bow, crossbow or compound bow
6 Months Ago
6 Months Ago
Grammar fixes
6 Months Ago
6 Months Ago
Make scopes less of a big deal FOV wise on the mini crossbow
6 Months Ago
4ShotMiniCrossbow -> primitive
6 Months Ago
primitive -> 4ShotMiniCrossbow
6 Months Ago
Add `simulate_loot` command to test what loot will come out of a loot container - picks the closest loot container - default runs 100 times, can increase to 10k times
6 Months Ago
Merge from presets_ediitor/quality
6 Months Ago
Fix shadow cascades tooltip
6 Months Ago
Updated lunar new year mask textures Updated lunar new year mask material Added albedo and metallic textures
6 Months Ago
Fixed horses stuck in sliding state Increased max slope angle
6 Months Ago
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6 Months Ago
Second pass/redo of broken wood trims and atlas. Redone all wood parts of floor kit. Other feedback and fixes. Still WIP
6 Months Ago
Update: DemoServer - Isolated all client demo logic into it's own player This is prep for full server demo support. Tests: played back a short craggy demo - it went through the entire thing without issues. Tried without demo - it started as expected
6 Months Ago
Removed Vehicle Detailed colliders from the horses, use AI layer instead LegsAnimator detects Vehicle Detailed colliders