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133,908 Commits over 4,293 Days - 1.30cph!

8 Months Ago
put mie scattering in remaining far field
8 Months Ago
Tooltip images
8 Months Ago
Ensure build looks in the correct path
8 Months Ago
Settings tooltip setup
8 Months Ago
Call patch assembly anytime scripts reload
8 Months Ago
1. New token for pure warming tea, 2. renamed cooling tea to basic cooling tea 3. adjusted min and max temp values for warming and cooling teas.
8 Months Ago
fog light color includes ray color
8 Months Ago
8 Months Ago
8 Months Ago
Renamed UISettings class
8 Months Ago
Gameplay settings
8 Months Ago
Better search bar behaviour: center scroll rect on the best match, fade out the other settings
8 Months Ago
Settings menu dropdown, cleaned up styles
8 Months Ago
added open version of wood storage box apple material variant for testing apple crate using what we already have (needs optimising)
8 Months Ago
Decay menu options
8 Months Ago
further adjustment
8 Months Ago
Set large furnace and small refinery as demolishable for initial testing.
8 Months Ago
Codelock leak tightness improvements.
8 Months Ago
8 Months Ago
Electric furnace tweaks.
8 Months Ago
cloud/atmosphere/fog interactions, shadows on biome fog
8 Months Ago
Settings scrollbar Toggle tweaks
8 Months Ago
IO bugfixes batch 1
8 Months Ago
erosion changes - retuned erosion again to allow better channel carving, while maintaining control - new method for terrain splatting that relies on calculating delta gradients from erosion heightmap delta, allows control to paint thin channels without painting large flat sections
8 Months Ago
Wallpaper floor & ceiling pack - added and removed items, cleaned up folders
8 Months Ago
Wallpaper floor & ceiling pack - updates and tweaks
8 Months Ago
Removing extra default material from coco torso fbx
8 Months Ago
Jungle biome distribution teaks & fixes
8 Months Ago
Settings menu progress
8 Months Ago
Added material design icons font for RustIcon The icon picker doesn't work with that character range though, can only select them by name for now
8 Months Ago
Cocoknight setup
8 Months Ago
WIP moving demolish functionality from StabilityEntity to DecayEntity so more things can use it.
8 Months Ago
Cocoknight update
8 Months Ago
Cocoknight update
8 Months Ago
Re-enable texture streaming jobs
8 Months Ago
main -> new_menu
8 Months Ago
Updating coco armour female torso prefab with new mesh
8 Months Ago
Re-enable bootstrap check
8 Months Ago
main -> syncvars
8 Months Ago
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8 Months Ago
texture resize + optimisation
8 Months Ago
Add inventory page
8 Months Ago
8 Months Ago
bee catapult bomb basic prefab setup LODs
8 Months Ago
Improved terrain blend map and pushed road connections away from jungle_ruins_c in order to limit terrain deformation from nearby paths
8 Months Ago
Separating coco armour torso mesh and updating viewmodel prefabs
8 Months Ago
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8 Months Ago
Setup options styling on main menu
8 Months Ago
Missed files