130,621 Commits over 4,232 Days - 1.29cph!
    
    
    
        
            
            
            
                
                merge improve_mixingtable_drop_visibility to main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add playermodel LOD override for Mannequin
 
                
                
                
                
                
             
         
        
            
            
            
                
                Optim: UsePlayerUpdateJobs 2 - reduce GC allocations around creating tasks
Surprisingly, this was a struggle to test. Suspicious about a potential bug in unrelated part of UsePlayerUpdateJobs 1/2.
Tests: 2p on Craggy and 2k Procgen map with UsePlayerUpdateJobs 2
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from deep_sea/networking -> deep_sea
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge fix_torch_underwater to main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix being able to swing a torch underwater to keep it lit. Add a transition from attack_lit -> extinguish.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                proxy street lights added to docks, static buoys
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge fix_worldsize_skipdomainreload to main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix skip domain reload breaking world size in procedural maps.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Adding FPBuild flags for MacOS build in Jenkinsfile
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fix tree marker color selector
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▉▄▉▊▊ ▇▅▌▄ ▍▄▉▊▆_▌▌▌█_▅▊_▌▊
 
                
                
                
                
                
             
         
        
            
            
            
                
                Update: Unit tests that experiment with reducing allocation overhead of tasks
Got the following reductions in the unit test: 
Garbage size: 1.1KB -> 0.3KB
Alloc Calls: 11 -> 5
The remaining ones seem impossible to remove while still using System.Threading.Task.
Tests: ran the new unit tests
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Set sleeping bag team member names to null even if they fails (so they dont retain old data) should someone start a group and leave it
Dont do team member updates, instead just update any players bags who joins or leaves a team
Ensure all other team members bags are updated when any player joins or leaves, so that joining or leaving player loses their bag data
 
                
                
                
                
                
             
         
        
            
            
            
                
                Ensure for connection is valid before trying to save
 
                
                
                
                
                
             
         
        
            
            
            
                
                wrapped baker in our own component and added IPrefabPreProcess validation and component stripping
- exposed ValidateColliders in inspector
 
                
                
                
                
                
             
         
        
            
            
            
                
                floating walkways set dressing WIP
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from ceilinglight_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▉▆█▋▇ ▆▌▇▆▉ ▄▉▌▇▋█▅▆█▋ ▋▍ ▌ ▍▌▇ ▋█▄▍
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tweaked the ceiling light joint and rb, takes less time to stop swinging
 
                
                
                
                
                
             
         
        
            
            
            
                
                Make sure to reset ceiling light joints after a entering network range
 
                
                
                
                
                
             
         
        
            
            
            
                
                mannequin updates
- updated all poses to have same hip height, widened stance
- tweaked spawn point to remove floating feet
- renamed altPose to idlePose
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                merge from mil_tunnel_terrain_ignore_fix3
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from decor_lighting_dlc/storepage
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added wall cabinet to the storage category
Updated pack description
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Fix any extra issues with auth (should've been using CanBuild)
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from gutting_stacksize_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from tool_storage_phrase
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from spas12_vm_ironsights
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from homing_gesture_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from Ak_Missing_dryfire_sounds
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from store_double_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from decor_lighting_dlc/fluorescentlight_skin
 
                
                
                
                
                
             
         
        
            
            
            
                
                linked up beanbag chair skinnables to exhibit decor sitem, changed description on exhbit decor sitem as it was using the jungle packs'
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from foliage_displacement_improvements
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Adjust circle displacement output to make displacement animation less linear
 
                
                
                
                
                
             
         
        
            
            
            
                
                try/catch our save method