249,509 Commits over 3,959 Days - 2.63cph!

50 Days Ago
Fixed NRE when trying to delete non-asset files, resolves Facepunch/sbox-issues#7002
50 Days Ago
Allow new zoom keybinds to also work with binoculars - binoculars will still work with left click to switch zoom level as before
50 Days Ago
Add zoom keys to options menu - switch zoom (like binoculars) - increase zoom - decrease zoom
50 Days Ago
Fixed T1 shell ejection not working.
50 Days Ago
Change the 16x scope -> variable zoom scope - acts like binoculars where it has 3 different zoom levels - 4x, 8x and 16x zoom
50 Days Ago
Leaderboard backup, run #15620
50 Days Ago
Leaderboard backup, run #15619
51 Days Ago
Speed up stats/batch
51 Days Ago
Removed debug
51 Days Ago
Removed old commented-out code
51 Days Ago
- WIP audio source setup - Radio now turns off when the engine turns off - Setup radio play interactions, sfx and the 3 default stations
51 Days Ago
Fix error when total/facet not requested !
51 Days Ago
Split the find query
51 Days Ago
REVERT REVERT REVERT
51 Days Ago
Cache testing
51 Days Ago
Fixed ore tests following the recent hot spot changes
51 Days Ago
Ores test compile fix
51 Days Ago
Scene collision events (#1707) An interface to listen for all collision events that happen during a physics step
51 Days Ago
merge from main
51 Days Ago
Make navmesh generator pools static Pool memory for native tile heightfields
51 Days Ago
Order categories by title Save categories upwards, include parent categories Replace facets with categories, store simpler, use packagetype to return categories, return facet results as tree Filtering by category works
51 Days Ago
First fix map override task when using launcharguments.map Testing with handshake process fixes if host changes during handshakes... Unique handshake id tests - if we restart a handshake its possible two could be running in parallel, this'll stop that More fixes Some cleanup More cleanup, early out if disbaned or toxic
51 Days Ago
Fixed .config files not being added to appropriate string table for clients to receive changes
51 Days Ago
Package type category editor
51 Days Ago
Leaderboard backup, run #15605
51 Days Ago
merge from qol_dropbox_new_slots -> main
51 Days Ago
Fix item filter on mailbox input
51 Days Ago
Fix mailbox loot panel after splitting into two inventories
51 Days Ago
Increase dropbox from 1 input slot -> 4 input slots Create a different loot panel for dropbox vs mailbox considering different number of slots Split dropbox code into two different inventories instead of filtering slots based on input / storage - fixes items right clicked into dropbox storage going into dropbox input slots - fixes industrial able to push/pull from dropbox input slots
51 Days Ago
Rewrite FFT Wave, wip
51 Days Ago
Internal CommandList with calling action directly Temp pass RenderEffect inside the command list directly
51 Days Ago
Add Graphics.ResourceBarrierTransition supports transitioning Textures and ComputeBuffers states currently, e.g if you wanted to signal a resource should be readable in fragment after a compute write to it
51 Days Ago
Merge from discofloor_rotation
51 Days Ago
Both DIsco floor variants can now be rotated while still being snapped to a neighbouring tile Uses a new applyPostRotationSnapping option on the attraction socket mod
51 Days Ago
Merge from shields
51 Days Ago
Fixed noclipping breaking held entities entirely
51 Days Ago
Removed flat fuel consumption when triggering the battering ram
51 Days Ago
Fixed exception when moving the current held entity item to another hotbar slot while it was equipped with a shield
51 Days Ago
Fixed battering ram firing replication
51 Days Ago
- Add purchased items to purchase history - Changes to protobufs
51 Days Ago
- Some initial protobufs - RPC setup
51 Days Ago
merge from ocean-edges-issue
51 Days Ago
merge from main -> aux3
51 Days Ago
Sandbox Tool assets csontraints UV'd meshes and initial setup of blockout/lps of the different constraints assets Howie concepted
51 Days Ago
drawbridge lods and ladders
51 Days Ago
mitigate water Z-fighting with terrain at shore
51 Days Ago
merge from siege_weapons
51 Days Ago
Final final final water tweaks (final)
51 Days Ago
Fixed item radioactivity NRE when loading a save with item that doesn't exist (happen a lot when switching in between aux2 and main using the same save)
51 Days Ago
Progress on moving over hackweek car radio code to its own class ModularCarRadio as a child entity of BaseVehicleModule and no longer in VehicleModuleSeating. Commented out old code and got client UI interactions working again. Still needs sound setup