249,505 Commits over 3,959 Days - 2.63cph!

49 Days Ago
Some exceptions to help diagnose issue
49 Days Ago
Remove SCENEOBJECTTYPEFLAG_IS_PROCEDURAL - it does nothing
49 Days Ago
more wip
49 Days Ago
Underwater visibility increase.
49 Days Ago
merge from queue_improvements
49 Days Ago
merge from analytics_rcon_improvements
49 Days Ago
Fix lock typo
49 Days Ago
Cleanup obstacle components
49 Days Ago
Fix compile errors on client
49 Days Ago
merge from analytics_identity_mgmt
49 Days Ago
Integrate heightfield building into the tile cache Refactor NavMesh class structure Improve navmesh initialization Remove dead code Fix tiny memory leak
49 Days Ago
Dropped gun test Cleanup
50 Days Ago
Cleaned up old tests
50 Days Ago
Added unloadweapons command
50 Days Ago
First pass of gun tests: deploy, aim, reload, fire, examine
50 Days Ago
Fix validaiton error in old AO where we were writing normals when never bound Execute procedural layers ( managed hooks ) before threaded action to set up geometry, this fixes race condition in viewattributes from hooks Previously FrameAttributes/ViewAttributes were working to pass to the rest of the pipeline merely because of a race condition and would break down in low framerates and wouldn't actually pass changed view attributes to those partitions in the correct order ( https://i.imgur.com/fW4VPVJ.mp4 ), this does it properly
50 Days Ago
Remove legacy PackageFindResult Filter exclusive tags properly Find returns a property list Show property tags on browse pages
50 Days Ago
WIP
50 Days Ago
Fix anim montage generation not properly ignoring locomotion anims
50 Days Ago
SimpleBuildingBlock upgrading wip
50 Days Ago
Add debug commands for visualizing NPC acceleration, deceleration and gait
50 Days Ago
Rename CNavMeshCachedData -> CNavMeshHeightFieldData
50 Days Ago
Fix wolves suddenly stoppinng when fleeing
50 Days Ago
More resilient native memory pooling
50 Days Ago
Fix wolves that keep eating or chilling while their pack members are fighting nearby
50 Days Ago
Cleanup player tokens Remove unused find pages Add PackageTypeTagDefinition Add <Modal> component Add package type tag editor Expose property tags in the package editor
50 Days Ago
- Fixed SlotMachine analytics not including multiplier - Better error reporting on analytics bulk uploading - Fixed a memory leak in analytics when creating the upload client failed - Added ability to specify a file to load convars from in the editor GameSetup
50 Days Ago
Mere from peacekeeper_turret_hostile_warning_ui
50 Days Ago
50 Days Ago
Merge from main
50 Days Ago
Double the warning radius, only show turret marker if hostile.
50 Days Ago
Remove unused table Cleanup old game sessions Fix session update logic Fix first login metric
50 Days Ago
Leaderboard backup, run #15629
50 Days Ago
Simplify mirror component, use fixed render target size to show that we can
50 Days Ago
Add CameraComponent.CustomSize to override aspect ratio. When rendering to a render target, sometimes you want the aspect of the screen and not the texture Add CameraComponent.ProjectionMatrix Add CameraComponent.CalculateObliqueMatrix to clip projection with a worldspace clip-plane
50 Days Ago
Delete view_shared, move CViewSetup to camerarenderer and start removing unused junk from it
50 Days Ago
Added NotifyLOD to car radio so it turns off based on distance
50 Days Ago
Stop "active sound handle count" spam
50 Days Ago
Fixed incorrect audio mixer group on sound source Fixed missing static sound player Rotate temp art
50 Days Ago
merge from qol_variable_zoom_scope -> main
50 Days Ago
▍▇▊ ▅▍▋▆█▅▅ ▄█ ▌▅█▅▄▄ ▍▉▅▋ ▇█ ▇▉▅█▅ ▉▆▇▌▄▇'▋ ▅▊▅▊▅▉ - ▋█▊▅█ [▆▊▆█▉▅▄▋▅] ▄▆ ▌▇▊ - ▋▆▉▍▋▉▌ ▌▊▍▇▍▇█▉▄.▌▌▅▅ ▌▋ ▍▄▊▆▌▆ ▅▊▍▌▋▄ ▇▇ ▅▉▍▉▉█ (▍▆ ▅▊▋▊▅->▅▆█->▊▆▋▍▆█ ▆█▋▉▋ ▄▄█▅)
50 Days Ago
Organisation -> Organization where necessary Resolves Facepunch/sbox-issues#6822
50 Days Ago
merge from main -> aux3
50 Days Ago
merge from qol_variable_zoom_scope -> main
50 Days Ago
Support drag data for GameObjectControlWidget, resolves Facepunch/sbox-issues#6998 https://files.facepunch.com/tony/1b2311b1/sbox-dev_xLjcpe9xed.mp4
50 Days Ago
Set 'pageup` as default for zoom increase & `pagedown` for zoom decrease - if you are a power user feel free to move to mouse buttons
50 Days Ago
Fixed NRE when trying to delete non-asset files, resolves Facepunch/sbox-issues#7002
50 Days Ago
Allow new zoom keybinds to also work with binoculars - binoculars will still work with left click to switch zoom level as before
50 Days Ago
Add zoom keys to options menu - switch zoom (like binoculars) - increase zoom - decrease zoom
50 Days Ago
Fixed T1 shell ejection not working.