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119,329 Commits over 4,018 Days - 1.24cph!

60 Days Ago
Pivot, increase turn speed.
60 Days Ago
cookingv2 -> bees (merge conflicts)
60 Days Ago
merge from catapult_ragdoll_fix
60 Days Ago
disabling collision between ragdoll and its initiator
60 Days Ago
main -> cookingv2
2 Months Ago
exported crocodile turn 90 left and right anims
2 Months Ago
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2 Months Ago
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2 Months Ago
Implement simple programmer and more advanced designer friendly springs. Will use these for scale animations
2 Months Ago
sar entity update - positioned inner bolt as it was appearing offset - unpacked model in prefab
2 Months Ago
fixed catapult admin reload with player ammo
2 Months Ago
merge from PlayerRigUpdate2/mergemain
2 Months Ago
Reset alert state when no players nearby, snake returns to idle visually.
2 Months Ago
Phrases update Fixed double space in shield item descriptions Fixed static ballista using the mounted ballista description Fixed medieval sheet double door having two different tokens
2 Months Ago
Snappier attack response
2 Months Ago
chicken coop blockout and textures - fencing based on 3x3
2 Months Ago
Merge from tiger
2 Months Ago
Re-add missing part of plugin lost with merge
2 Months Ago
Fix compile errors and warnings
2 Months Ago
merge from ragdoll_dismount_improvements
2 Months Ago
improved dismount position setup of player temp ragdoll and ensure that ragdoll colliders don't get caught in the dismount checks
2 Months Ago
hoodie fixes
2 Months Ago
Tiger being automatically added to spawn prefabs
2 Months Ago
Generate anims root motion curves
2 Months Ago
Hook new tiger attack
2 Months Ago
Attack visual triggering
2 Months Ago
exported snake rig with all lods now skinned
2 Months Ago
merge from primitive
2 Months Ago
Mip map memory slider, set preset values.
2 Months Ago
merge from store_medieval_pack
2 Months Ago
Remove redundant mipmap convar settings, force in mandatory defaults. Remove them from presets. Re-export default settings.
2 Months Ago
Fixed incorrect medieval barricade prefab in store
2 Months Ago
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2 Months Ago
Add video url to medieval pack store header
2 Months Ago
Hooked up animator. Set aware flag when a player is near, wakes the snake up visually. Some initial anim state setup.
2 Months Ago
Set snake's chance to reposition to 0% for now so I don't get keep losing them
2 Months Ago
merge from rock_fix
2 Months Ago
merge from store_medieval_pack
2 Months Ago
merge from pimitive
2 Months Ago
Merge from main
2 Months Ago
merge from main
2 Months Ago
Deployed explosive lit state.
2 Months Ago
Deployed canister explosion WIP. Uses own prefab instead of sharing with catapult ammo.
2 Months Ago
Updated lit state FX.
2 Months Ago
Triangle grill attract point
2 Months Ago
Add a 4th plant slot
2 Months Ago
Flame explosion for deployed cata ammo.
2 Months Ago
Merge from main
2 Months Ago
Set up steam item
2 Months Ago
Merge from main