reporust_rebootcancel

125,248 Commits over 4,079 Days - 1.28cph!

7 Days Ago
M15 Pistol - World model fixes and texture tweaks
7 Days Ago
main -> snap_deployables
7 Days Ago
ian_serializable_field_cleanup -> main
7 Days Ago
Serializable field fix - BatteringRamVisuals
7 Days Ago
Serializable field fix - SiegeWeaponVehicleAudio
7 Days Ago
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7 Days Ago
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7 Days Ago
patrol_heli_revision_2 -> main
7 Days Ago
Increased size of patrol helicopter map icon Made flee map marker more visible Made flee map path more visible
7 Days Ago
Potential fix for scientists not opening doors sometimes
7 Days Ago
merge from frontier_external_fixes
7 Days Ago
main -> patrol_heli_revision_2
7 Days Ago
populate_heli_path_nre_fix -> main
7 Days Ago
Additional check in map view
7 Days Ago
Fix scientists shooting super fast
7 Days Ago
removed wire from wall_a
7 Days Ago
removed stray damage volume
7 Days Ago
moved Frontier gate sockets match closer to the model making wall placement easier and alinged added temporary barbwire and hurt volumes added prevent building volumes to walkways
7 Days Ago
Dont render heli flee map path if the flee marker is useless Nuke flee marker if it still exists on heli death
7 Days Ago
syncvar_none_compile_fix -> main
7 Days Ago
Fix compile mode None throwing errors in syncvar generated classes
7 Days Ago
merge from main
7 Days Ago
WIP
7 Days Ago
Spherical harmonics baker (L0, L1) to store self shadowing data in foliage vertices
7 Days Ago
Merge from toolgun_deploy_fix
7 Days Ago
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7 Days Ago
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7 Days Ago
Fixed missing toolgun deploy sfx
7 Days Ago
Merge from nametag_streamer_fix
7 Days Ago
Fixed nametags on top of players heads not updating if streamer mode was toggled mid game
7 Days Ago
Merge from mission_create_streamlining/outpost_spawning
7 Days Ago
Fix compile errors
7 Days Ago
Converted the mission info panel to a flex element
7 Days Ago
Add a mission complete screen (pretty wip right now)
7 Days Ago
Created a drop down property drawer for position fields, makes hooking up mission positions a lot easier
8 Days Ago
merge from party_system -> main
8 Days Ago
Added a tab interface to the mission inspector Mission position generators can now be marked as non exclusive, allows us to have multiple player missions use the same point
8 Days Ago
Fix compile errors
8 Days Ago
Add document spawn points to other fishing villages
8 Days Ago
merge from party_system -> main
8 Days Ago
Merge from parent
8 Days Ago
Merge from main
8 Days Ago
Add context menu option to invite users to the party - create a party automatically when inviting someone
8 Days Ago
Merge from compiled_field_fixes
8 Days Ago
Fixed serializable fields being compiled out in: CommunityEntity.UI.FadeOut CommunityEntity.UI.Countdown DDraw FPSLogger EggUpdater ItemStoreItem
8 Days Ago
Add context menu to party members - UI to kick and promote members to party leader Add ability to promote other players to party leader
8 Days Ago
Update party invite modal to look less WIP - add profile picture - improve colors - wait up to 2 seconds before showing party invite to give time for profile picture to load Update HttpImage to expose whether the image is currently loading or finished
8 Days Ago
Ignore party invites from non steam friends
8 Days Ago
merge from main -> party_system
8 Days Ago
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