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134,018 Commits over 4,444 Days - 1.26cph!

19 Days Ago
conditional hair setup (pointing to midlength meshes for now)
19 Days Ago
add to hair sets
19 Days Ago
Fixed missing skeletonskins
19 Days Ago
merge from crew_cut_setup (to avoid hair set conflicts)
19 Days Ago
shadow lods
19 Days Ago
rough dye set pass
19 Days Ago
Female conditional meshes
19 Days Ago
Cobalt Statue - Added latest progress on the mesh and prefab, which includes the fully UV'd and textured pedestal with its corresponding materials.
19 Days Ago
Conditional meshes
19 Days Ago
Updated render meshes on prefab
19 Days Ago
Ponytail cleanup
19 Days Ago
Initial setup
19 Days Ago
Ponytail fixes
19 Days Ago
Ponytail hair update
19 Days Ago
commit missed texture metas
19 Days Ago
merge from wiretool_cave_fix
19 Days Ago
Added some network override volumes in cave_small_hard and cave_large_sewers_hard Fixes not being able to wire stuff from cave to surface S2P both caves
19 Days Ago
rebased darts_game branch
19 Days Ago
Added Crewcut hair variant. Added fbx files, set up prefabs, added textures and set up materials.
19 Days Ago
merge from consoleinputfield_fix
19 Days Ago
Fixed console input field not being selected automatically when using consoletoggle 0
19 Days Ago
Fixed pooltable NRE'ing on spawn
19 Days Ago
Codegen Manifest
19 Days Ago
Second set of cherrypicks
19 Days Ago
merge from resourcedispenser_allocs
19 Days Ago
Delete a bunch of old useless assertions that allocate
19 Days Ago
First set of cherry picks from game_room_dlc old because of plastics 'issues' up to 151245
19 Days Ago
Bowless crossbow skin viewer update
19 Days Ago
merge from main
19 Days Ago
Allowed mounting with ballistic helmet
19 Days Ago
fix foliage displacement feature causing scene view issues, avoid drawing viewmodel feature outside of the game view
19 Days Ago
add PerformanceText line for Rust Render Pipeline when enabled, getting harder to tell visually which pipeline we're using
19 Days Ago
Subtract the custom network group for the apartment building & floors because default 5s update rate is too slow & even if it updates quicker it will cause more lag spikes and be more complicated than simply improving the culling
19 Days Ago
merge from skin_brightness_variation
19 Days Ago
merge from skinviewer_viewmodel
19 Days Ago
Skinviewer salvaged sword tweaks
19 Days Ago
Restored generic popup background blur
19 Days Ago
Glass AR - texture and shader updates round 2
19 Days Ago
Glass AR - texture and shader updates
19 Days Ago
RRP: water surfaces receive light from all light sources now, not just sun (forward+ lighting)
19 Days Ago
merge from playerrigupdate2
19 Days Ago
Fixed skinviewer fullscreen position issue when navigating using the arrows
19 Days Ago
merge from main
19 Days Ago
Ponytail Hair update
19 Days Ago
merge from PlayerRigUpdate2
19 Days Ago
50cal_animation_improvements -> main
19 Days Ago
Fix the camera animation going off in a random direction and causing a random pop - used jarryds method
19 Days Ago
merge from wearable_legacy_icon_pose
19 Days Ago
fix missing function in RRP billboard light
19 Days Ago
fix protobufs on game_room_dlc branch