reporust_rebootcancel

159,423 Commits over 4,597 Days - 1.44cph!

16 Days Ago
Commit some texture .meta that keep popping up
16 Days Ago
Merge from vcc
16 Days Ago
Fixed the additive billboard shader rendering when using an orthographic projection
16 Days Ago
scrap king - updated stair blocks and colliders
16 Days Ago
setting up rifle viewmodel prefab/anims
16 Days Ago
Reword and invert the inventory/crafting dpad convar and UI description so it's not confusing as fuck
16 Days Ago
Merge from dpad_crafting
16 Days Ago
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16 Days Ago
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16 Days Ago
Merge from render_pipeline_testing
16 Days Ago
Added support for the scene view wireframe overlays in RRP
16 Days Ago
scrap king - block updates
16 Days Ago
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16 Days Ago
Missed a file with 168870
16 Days Ago
merge from dynamiclod_parenting_fix
16 Days Ago
Fixed light occludees and LODs not being marked as dynamic when their entity is parented. Setting an entity dynamic only reached active children, so inactive renderers stayed static Fixes lamps on player boats disappearing after moving away from where they were switched on
16 Days Ago
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16 Days Ago
Submitting WIP work on random room small A to switch branches
16 Days Ago
Fixed the lighting on the confetti particles
16 Days Ago
wip
16 Days Ago
merge from automated_testing
16 Days Ago
Removed TestMethodAsync, we use TestMethod for all test methods now
16 Days Ago
Building block tests checking the roof overhangs only block deployables
16 Days Ago
scrap king - ramps gibs updated
16 Days Ago
merge from main
16 Days Ago
Fixed lights switched on beyond their culling distance flashing at full brightness before turning off
16 Days Ago
merge from ambientlight_lod_fix
16 Days Ago
re-order and split checks in Trans_HasThreatTarget so that female livestock don't run any targeting checks, large part of idle fsm cost
16 Days Ago
Merge: from lifestoryworkqueue_nre_fix - Bugfix for ObjectWorkQueue processing destroyed UnityEngine.Objects Tests: ran unit tests
16 Days Ago
merge from skinviewer_cartbutton_fix
16 Days Ago
Fixed skin viewer showing a cart button when open from the steam inventory
16 Days Ago
New(tests): add a bunch of sanity unit tests for ObjectWorkQueue Tests: ran unit tests
16 Days Ago
Smoother transition between viewmodel and predicted grenade when dropping
16 Days Ago
Bugfix: ensure right operator== is invoked when checking work items Tests: booted craggy
16 Days Ago
Merge from main
16 Days Ago
- Ensure the client can accurately figure out the network lod of an entity rather than guessing - Make startId/gridSize/baseCellSize constants iin the grid rather than being in the prefab
16 Days Ago
code clean up
16 Days Ago
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16 Days Ago
scrap king block updates
16 Days Ago
Merge from main.
16 Days Ago
Merge from render_pipeline_testing
16 Days Ago
Merge from main
16 Days Ago
Fix material remap on viewmodel arms
16 Days Ago
Merge from main
16 Days Ago
Fix non admin players being killed in halloween dungeons
16 Days Ago
Merge from livestock_animals
16 Days Ago
Update croc pie to use new animal repellent modifier Create recipes, rich version, UI bits
16 Days Ago
Merge from main
16 Days Ago
Disable pass culling in WaterRendererFogPass, needs to set the _UnderwaterFogEnabled constant
17 Days Ago
Merge from main