reporust_rebootcancel

134,520 Commits over 4,293 Days - 1.31cph!

56 Days Ago
merge from obb_test
56 Days Ago
removed 3D gaussian blur entirely, it was too slow
56 Days Ago
split censoring XYZ segment counts and convarred, defaulting to (4,5,4)
56 Days Ago
Fixed steam inventory modal unable to send coroutines during their init
56 Days Ago
Fix issue causing low ammo indicator to be always on
56 Days Ago
Only scroll when the item is not 100% visible Some safety checks
56 Days Ago
merge from indirect_instancing (for real this time)
56 Days Ago
merge from indirect_instancing
56 Days Ago
local-region OBB pointcloud fitting
56 Days Ago
Some bug fixes, reset scroll pos after closing the skin modal NRE fixes
56 Days Ago
Update: differentiate SpawnPosOverride and Density errors Noticed a bug that can cause random prefab picking starvation (we don't return prefabs if instantiating a prefab fails), will fix in a separate CL to confirm via debug maps Tests: ran dump_map junkpiles 1000 on 4.5k procgen
56 Days Ago
slight cleanup, disabling blur for now
56 Days Ago
Adding extra unitybuild args that were missing on OSX builds
56 Days Ago
56 Days Ago
Update: refactor SpawnPopulationBase to work with ISpawnHandler - got rid of SimulateSubFill, consolidated logic - changed dump_map default simulation count to 100 (to avoid iteration explosion) - added more fail reasons This both reduces code duplication and makes sure we run exactly the same SubFill logic when simulating to generate debug maps Tests: ran it on 4.5k procgen with dump_map junkpiles 1000 - found why they don't spawn
56 Days Ago
Add colour to instance data for debugging, wip rotation handling for seamless LOD borders
56 Days Ago
* Moved fallback bounds transformation to a job * Removed old fallback culling code
56 Days Ago
Layout tweaks
57 Days Ago
Moved gallery images to CoverImage Fixed scroll view paddings for items with more than 5 images Clicking a gallery button scrolls to center the clicked element
57 Days Ago
Cleanup: Remove old MotionList code
57 Days Ago
* Fixed objects in fallback renderer not updating correctly when in motion. * Added profiler markers for draw call submission of instanced and fallback renderers. * Fixed streaming_use_mesh_uv_distribution_metrics not actually doing anything.
57 Days Ago
support for movement sounds on pt boat turrets
57 Days Ago
Fixed weekly items modal not showing "This item can't be broken down" Cleanup
57 Days Ago
Parachute backpack/canopy/gibs reposed
57 Days Ago
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57 Days Ago
merge from main
57 Days Ago
merge from console_autocompletion_contains
57 Days Ago
Changed the console autocompletion from StartsWith to Contains
57 Days Ago
Steam inventory modals fixes following the gallery changes
57 Days Ago
Remove SimpleFloatingEntity and associated prefabs, they were never used
57 Days Ago
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57 Days Ago
Ghost sheet and Dracula outfit repose
57 Days Ago
Fixed pool leak in BuildingBlock::DrawHighlight
57 Days Ago
Bugfix: fix spawn ticks counting non-max pop as a fail, instead of requested spawn count Tests: none, trivial change
57 Days Ago
Update: add ability to dump pngs of simulated spawning of a population Tests: used locally
57 Days Ago
merge from birthday2025 -> main
57 Days Ago
merge from fix_balloon_error_log -> birthday2025(main)
57 Days Ago
merge from fix_balloon_lock -> birthday2025(main)
57 Days Ago
First pass of gallery view for limited items with more than one image
57 Days Ago
updated manifest
57 Days Ago
network_profiler -> main
57 Days Ago
Compile fix (random include statement)
57 Days Ago
network_profiler -> main
57 Days Ago
Fixed inaccurate log
57 Days Ago
- Unity editor check and compile fixes on CLIENT/SERVER
57 Days Ago
merge from fix_texture_compression_npot -> main
57 Days Ago
- Swapped to Newtonsoft rather than JsonUtility - actually serializing the json properly now - Expanded the name box
57 Days Ago
Cherrypick 139365 "Space LR skin viewer polish"
57 Days Ago
merge from spacestation_storepages
57 Days Ago
merge from spacestation_storepages