201,550 Commits over 4,171 Days - 2.01cph!

7 Months Ago
Merge from primitive
7 Months Ago
Revert fireball_small. Stationary check is needed.
7 Months Ago
cookingv2 -> bees
7 Months Ago
Setup mini crossbow root object
7 Months Ago
▇▇▆ ▌▇ ▅▄█▍▋▉ ▇▉ ▇▇█▋▋█▉ ▄▋▆▊▋ ▋ ▇▆▄▌▄▌▍ ▊▆▇▉▄▋▌▄▇▅▋ ▌▋▊▌▌▍▅
7 Months Ago
Fixed a potential NRE in AttemptMount when playing in CLIENT SERVER
7 Months Ago
Bypass stationary system (particles only) on small fireballs
7 Months Ago
Effects: Correctly inverse transform point should we hit an entity
7 Months Ago
Fixed ballista bolt world model colliders
7 Months Ago
Merge from primitive
7 Months Ago
Merge from bowturret
7 Months Ago
Merge from primitive (few merge conflicts in this one)
7 Months Ago
Rearranging to hopefully get a better merge diff
7 Months Ago
Delay damage and impact effect on BaseProjectile.ServerUse by projectile travel time if it's more than 200ms
7 Months Ago
Zeroed the offset & hid the debug gizmos.
7 Months Ago
Various polish
7 Months Ago
Renamed ballista incendiary prefab now that it has bespoke ballista workarounds and shouldn't be reused stock.
7 Months Ago
Med ak - set dropped mag effect to use base ak mag model (for now to fix an error) - updated viewmodel mesh, rigged and set up in game, re-linked materials - world model prefab setup
7 Months Ago
Fixed the fix.
7 Months Ago
Fix
7 Months Ago
Bal fire iteration
7 Months Ago
Ballista fire
7 Months Ago
merge from primitive -> aux2
7 Months Ago
merge from primitive_gm -> primitive
7 Months Ago
Swap out all the advent calendar days that only gave out restricted items with different primitive themed items
7 Months Ago
Effects: Normalise Z multiplication in local pos mode (prevents it clipping underground)
7 Months Ago
Add support for advent calendar to give out alternative items in different eras
7 Months Ago
Removed unused ballista stuff
7 Months Ago
merge from primitive -> primitive_gm
7 Months Ago
More projectile tweaks
7 Months Ago
Projectile trail tweak.
7 Months Ago
Stop effect offsets going crazy when hitting an entity
7 Months Ago
Tweaks & heavy offset test.
7 Months Ago
▅▆▉▆▇▄▅▌ ▅▇▊▅▆▆▊▄ ▋▉▊▉▍▅ (▍▋▋ ▌▊▍█▌ ▉▊ █▌█▍▌▍█▆ ▆▋█▆▉ █▅▇▋ ▌▉▅▌ ▅▌▍▆ ▋█▉)
7 Months Ago
Incendiary ballista impact fixes.
7 Months Ago
med ak mag drop model meta update
7 Months Ago
med ak entity - setting up anim events & effects for mag drop - now uses own animator & anims (to call bespoke mag drop anim event) - name changes to match existing model conventions - removed unnecessary prefabs
7 Months Ago
Use log instead of error when long recursion is caught in fsm, and add additional debug information to the message
7 Months Ago
Various ballista projectile things Incendiary bolt testing the new hit code (bug: still spawning arrow stuff)
7 Months Ago
Wheat all growth stages and prefabs
7 Months Ago
▍▆▊▄▌▇ ▋▌▌▊▆▆█▄ ▊▌▉▇▇ ▊▊▋ ▆▇▋█▄▌ ▋▌▌ ▄█▊ ▍▉▊▅▋▉▊▄▋▄/▆▊▋▅▋▉█▊ ▉▄▌▅ ▍▆▇█▆ ▍▅▄▋ ▆▌▋▅▄▆▇▉ (▌▄▊▍▅ ▄▅ ▊▌▄ ▅▇▆█▇▋▋▉▇) - ▌▆▇▋▌ ▊▇▍▋▍▄▋▇▄▅▋▄▆▆▋▆ ▅▋▇▍ (▄▊▉▋▉▄█▉ ▍▉▆▉▇ ▋▇▌ ▄▇▋▌▆▌▇ ▅▋ ▆▉▉▋▄ ▊▉▄▋▌▄) ▌▆▅ ▍▊▅█▉ ▌▆▋█ ▌▍ ▅▌▄█▊ ▆▇█▄▆▉▌ ▋▌▍▋█▉▍▇ ▄▌▅ ▋▅▅█▌▆█ ▉▄▊ ▋▍▌█▉▅▊▋ ▇▅▍█ ▋▇▉▊▄▋▆ █▉▍▆ ▊▆ ▆▉▋█▅▉▊█▆ ▄▌▄▇▍▇▇ ▉▊▊ ▆▇█▋▌▆▅ ▋▇▉ ▄▌▊▆▅▆▊▌▆, ▅▊▆▍▉ ▇▊▉▋▋▌▅▍ ▆▊▇ ▍▌▋▍▆ ▄▌▇▌▅▅ ▆▌▅▋▊▉▇█▄ ▍█▌▇ ▅▊ █▍▉█▄▊▄▌ ▆▇▌▌▄▅▌▍ ▄█▆█▋ ▉▄▅▉▊ ▋ ▉▇█▄ █▋▉▊▌▌ █▄█▆▍▍
7 Months Ago
primitive -> Aux2
7 Months Ago
Continuing work on zigg shell (decals, modeling, vert paintig) WIP
7 Months Ago
Fix mini crossbow pushing some NREs
7 Months Ago
Merge from consume_food
7 Months Ago
Renamed food_pie_generic.viewmodel to food_pie_generic.viewmodel_placeholder to be clear
7 Months Ago
Add muzzle position to mini crossbow (spawns projectile at the right place 3p)
7 Months Ago
Merge from cookingv2
7 Months Ago
med ak - rigged worlmodel, brought mag into file - initial 3p entity setup
7 Months Ago
Generic pie entity and VM prefabs. Pie specific items (chicken as initial test)