134,211 Commits over 4,262 Days - 1.31cph!

50 Days Ago
Combine create and load init, remove now redundant duplicated code.
50 Days Ago
50 Days Ago
Metal Plate LODs - Male/Female
50 Days Ago
FC3 s2p
50 Days Ago
fixed incorrect material definitions block on a walkway prefab fat trimming casino barge set dressing on the ground floor
50 Days Ago
Undo: 135590 - ISubscriberStrategy.GatherSubscriptions outputs whether it has fully or partially gathered subscriptions After implementing throttling realized there's a better way(invalidate grid sbuscriptions for spectator) - thottling solves only half of problem Tests: editor compiles
50 Days Ago
wip cleaning up creation code
50 Days Ago
Roadsign pants LODs + fixed normals
50 Days Ago
merge from untranslated_strings_fix
50 Days Ago
Fixed untranslated strings showing the token instead of defaulting to English
50 Days Ago
vendor_ui_drone_accesibility -> main
50 Days Ago
more stomped map fixes
50 Days Ago
Reducing per pixel complexity on FC materials - pass 2
50 Days Ago
merge from fix_colourpicker_gradient -> main
50 Days Ago
Fixed broken drone phrase
50 Days Ago
Fix colourpicker not adjusting to linear colour space
50 Days Ago
Rverted a bunch of the stomped drone changes
50 Days Ago
boat engines don't apply force when boat isn't in water
50 Days Ago
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50 Days Ago
Reducing per pixel complexity on FC materials - pass one of a few
50 Days Ago
Fix merge conflicts
50 Days Ago
Merge from horse_medsyringe_healing
50 Days Ago
Fix horse buff icons not disappearing on the client when the modifier gets removed Rebalance speed boost following feedback
50 Days Ago
merge from hackweek_automatedtesting
50 Days Ago
Added commands to print the test list in a readable format Code cleanup
50 Days Ago
main -> vendor_ui_drone_accessibility
50 Days Ago
Fix prediction NRE for NPCVendingMachines
50 Days Ago
Roadsign jacket LODs + fixed normals
50 Days Ago
merge from bot_exec
50 Days Ago
removed scrap costs from softcore workbenchs
50 Days Ago
restore WB tax reductions codegen
50 Days Ago
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50 Days Ago
Changed WaitUntilAllSpawned to use WaitUntilWithTimeout Test list
50 Days Ago
Fixed Shreddable_PickupTruck only being destroyed on the server by DestroyOutsideMonument when spawned using commands
50 Days Ago
Added a test spawning and killing all entities, looking for NREs
50 Days Ago
Normal fix on coffecan helmet repose
50 Days Ago
merge from main
50 Days Ago
No need to cache saild wind blocked status if not lowered
50 Days Ago
Cherrypick RendererBatch changes from 134527, prevents monument prefabs reimport when switching in between CLIENT and SERVER
50 Days Ago
save++ network++
50 Days Ago
Compile fix
50 Days Ago
merge from garage_door_2k
50 Days Ago
merge from computerstation_cap_fix
50 Days Ago
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50 Days Ago
merge from marker_teleport_from_server
50 Days Ago
merge from boat_better_shallow_water_behaviour
50 Days Ago
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50 Days Ago
Allow mummy mask in conveyor filters
50 Days Ago
- Fix issue where loaded mission data could retrieve an invalid active mission index - Improvements for how map and compass mission markers handle deep sea locations - Various bits of cleanup to places retrieving the active mission instance from a player
50 Days Ago
Trimming the fat on the floating walkways set dressing in FC3 FC3 S2P