194,760 Commits over 4,079 Days - 1.99cph!

12 Months Ago
Iterating on trails
12 Months Ago
Additional null checks
12 Months Ago
Add URL support for community market skins from before our newer skin system
12 Months Ago
Merge from techtree_workbench_multi_access
12 Months Ago
Merge from fishing_changes_june_24
12 Months Ago
Trout and yellow perch bait value reverted to 10, 1 stack size
12 Months Ago
Removed excess logs
12 Months Ago
Fixed formatting bugs
12 Months Ago
Ensured translated ammo name and proper type is passed
12 Months Ago
Raw fish is now worth 0.5 bait and can be used in stacks of 3 (max 1.5 bait value) Catfish, orange roughy, salmon and small sharks now have a bait value of 0 (eliminates possibility of losing a valuable fish for a lower value fish)
12 Months Ago
Tech tree panel changes Rename the tabs from Tier 1/2/3 to Level 1/2/3 Reduced the size of the close text slightly Don't show the button at all for tech trees that the current workbench can't access
12 Months Ago
Merge main
12 Months Ago
Ammo count and type of ammo is now visible in the tooltips of vending machines
12 Months Ago
12 Months Ago
Test map edit
12 Months Ago
Trike DoPrepare + manifest
12 Months Ago
Combine PedalTrike LODGroups
12 Months Ago
Combine PedalBike LODGroups
12 Months Ago
Some initial trike setup
12 Months Ago
Raise water detection level on the push bike
12 Months Ago
Merge main -> Bikes
12 Months Ago
Fixed WaterDepthMask not deregistering the mask when a boat is placed in a scene before the game starts (only relevant to dev work)
12 Months Ago
Applied FX to pedalbike.
12 Months Ago
Folder cleanup
12 Months Ago
Remaining wheel fx.
12 Months Ago
Fixed pedal bike right pedal rotation
12 Months Ago
Merge main -> Bikes
12 Months Ago
Also make sure the renderer is disabled on startup
12 Months Ago
Instead of leaving largest collider null, remove from the static list
12 Months Ago
Trail FX
12 Months Ago
Fix icelake showing a 1m red sphere in middle - caused by no buillding blocked for the "monument" so it defaults to 1m instead of being disabled
12 Months Ago
Show "Can't place on monument" when trying to place barricades onto concrete inside monument instead of `Failed Check: Sphere Test ( "assets/blah/blah/blah" )` - work with detailed error mode
12 Months Ago
Merge main -> fix_barricade_building_error
12 Months Ago
Fix invoke NRE caused when trying to fix a different InvokeHandler NRE
12 Months Ago
Fix barricades showing the long debug error of "Not In Terrain" to normal players - switch from admin check to convar`detailed_building_errors` to turn on debug building error messages
12 Months Ago
merge from fix_invoke_profling_nre
12 Months Ago
merge from horse_state_transition_fixes
12 Months Ago
merge from samsite_togglemode
12 Months Ago
merge from attachments_translation
12 Months Ago
merge from fix_ladders_monuments
12 Months Ago
merge from fix_barricade_show_building_blocked
12 Months Ago
merge from fix_mixing_table_console_spam
12 Months Ago
Fix console spam from mixing table loot panel
12 Months Ago
Prevent barricades, seeds & ladders from showing the building blocked outline around monuments
12 Months Ago
Fix ladders being placeable inside monuments
12 Months Ago
Fixed UnmountServerAddons not working without gmod_unload_test Change where clientside think is called from This does NOT affect the Think/Tick hooks clientside, but DOES affect the following Lua systems: * timers * HTTP requests * async file reads * net messages Ideally there should be no noticeable changes, but these systems will now run correctly when not receiving pakcets from the server. Fix filesystem not being able to seek above 2GB in a file Error out and do not mount addons over 4GB Everything under should work with previous commit. Block servers from modifying fov_desired Warning on model scales of 0 or below Fixed gibs clientside not initializing their scale to 1
12 Months Ago
player update. eoka 3p shoot anim updated.
12 Months Ago
Wheel effects
12 Months Ago
pedal bike and trike gibs
12 Months Ago
radtown sign change and converted lod to rendererlod