194,109 Commits over 4,079 Days - 1.98cph!

52 Days Ago
metal briefcase prop - converted prefab to use Meshlod, fixed material type bugging, tweaked lod distances
52 Days Ago
Mircowave prop - converted prefab to use Meshlod, fixed material type bugging
52 Days Ago
fire alarm props - fixed material type bugging out, changed prefabs to use meshlod, removed some unecessary lod stages for such a small prop LOD0>LOD2 instead etc.
52 Days Ago
Horse Costume WM update
52 Days Ago
first aid cabinet prefab tweaks
52 Days Ago
Stop the boomerang killing itself when getting near the owner player (if they dont have anything out)
52 Days Ago
Re-organised fire extinguisher folder into a single cohesive structure Resized textures Re-prefabbed prefabs and redid colliders, LOD drawing distance, layer
52 Days Ago
Boomerang prefab information
52 Days Ago
merge from 117546 horse ao texture
52 Days Ago
merge from 117545 horse textures 4->2k
52 Days Ago
Horse Costume AO update
52 Days Ago
Horse Costume Texture and Material Update
52 Days Ago
re-created the signs_water_warning prefabs, added mesh cull, collider boxes. moved water signs into its own folder to make discovery easier
52 Days Ago
merge from jungleupdate
52 Days Ago
Automatically remove any meshes from the instancing system that have been destroyed by Unity for whatever reason.
52 Days Ago
merge from easterinflatablehorsedlc
52 Days Ago
mirrored chicken stats to horse stats, crafting costs, egg vision, description, foot sounds . Set up steam item file and set to no trade
52 Days Ago
Merge from main
52 Days Ago
Desal Update
52 Days Ago
test commit
52 Days Ago
Updated Desal Tank Collision
52 Days Ago
Merge from sunkenknife
52 Days Ago
Fixed trying to research sunken knife crashing client
52 Days Ago
Added editor-only options for disabling set admin/dev/auth level. Added options to Rust Editor.
52 Days Ago
merge form main
52 Days Ago
Set corpse timePlaced when spawning it
52 Days Ago
Corpse colliders now ignore the Physics Debris layer only on the client Fixed some colliders sticking out Coffin corpse tweaks
52 Days Ago
Updated Water Treatment Colliders
52 Days Ago
River source prefab minor fixes
52 Days Ago
merge from chickencostume_burstcloth
52 Days Ago
Burst cloth settings tweak
52 Days Ago
Rivers scale up their width faster
52 Days Ago
Fixed many large rivers not getting placed due to bug in river end topology check
52 Days Ago
S2P Monument
52 Days Ago
Common monument wrong doings
52 Days Ago
network++ save++
52 Days Ago
CraggyIsland Update
52 Days Ago
condenser texture sizes for Ao maps, del some unused models, reduced culling distance on prefabs
52 Days Ago
merge from art_generic_props
52 Days Ago
merge from sunkenknife 117496
52 Days Ago
Jungle river reeds (reusing old assets for now)
52 Days Ago
River generation improvements
52 Days Ago
ziggurat topology painting improvements, better road connection added
52 Days Ago
Include jungle biome in world config
52 Days Ago
Update nearby vines when a tree respawns
52 Days Ago
Revert chair.static mount pose
52 Days Ago
Moved to /effects
52 Days Ago
Trail ready for mirrored orientation.
52 Days Ago
Fresnel opacity.
52 Days Ago
Even more orientation fixes.