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115,503 Commits over 3,959 Days - 1.22cph!

29 Days Ago
Unsaved
29 Days Ago
Banner backups
29 Days Ago
Prefab updates
29 Days Ago
Various ballista ammo related stuff (WIP) Fixed some AO textures that weren't linear.
29 Days Ago
Figured out a better way to mask the left hand only for the player animator, removed most usages of ShieldBlockStateBehaviour components as they are no longer needed This new approach leaves all non left hand data intact so anims like the python revolver deploy spin now works
29 Days Ago
Playable fixes
29 Days Ago
Fixed shields colliding with things (vehicles mostly)
29 Days Ago
Preview playable backups
29 Days Ago
Merge from media_projects
29 Days Ago
Merge from primitive
29 Days Ago
More blockouts for ziggurat tasks
29 Days Ago
Adding ziggurat task blockouts
29 Days Ago
Changed stone highwall physic material to rock (was using metal)
29 Days Ago
Angry bee swarm experiments
29 Days Ago
Have tiger freeze when they think their prey spotted them, and resume moving once it looks away If their prey stares at them too long or start aiming at them, they realize their cover is blown and fight or flight
30 Days Ago
Probable fix for backdoor dragging oddity. Exhaust while moving improvements.
30 Days Ago
merge from primitive
30 Days Ago
Compile fix
30 Days Ago
merge from primitive
30 Days Ago
Decreased minimum ragdoll velocity required to get up
30 Days Ago
Improved battering ram door joint breaking Fixed rotation mismatch when spawning the server gib
30 Days Ago
Battering ram damage effects
30 Days Ago
V4 roadsign kilt
30 Days Ago
V4 rig roadsign jacket
30 Days Ago
Battering ram can't take collision damage from the head
30 Days Ago
Catapult dry fire plays the smoke effect
30 Days Ago
Horse and BaseAnimalRagdoll NRE fix Untow when towing horse starts ragdolling Can't tow ragdolling horse
30 Days Ago
Battering ram fire dust.
30 Days Ago
Arm damage prefab.
30 Days Ago
V4 rig large backpack
30 Days Ago
merge from primitive
30 Days Ago
Siege weapons handbrake Tweaked wheel colliders of all siege weapons Increased battering ram weight Increased horse forces when going up slope and towing
30 Days Ago
V4 rig metal chestplate
30 Days Ago
V4 rig metal facemask
30 Days Ago
Added clothing items to player update loadout
30 Days Ago
V4 rig hazmatsuit
30 Days Ago
merge from primitive
30 Days Ago
Tweaked catapult physics, less wobbly, more reliable on uneven terrain Tweaked the interaction colliders so you don't push it by accident when trying to reload or fire
31 Days Ago
Fixed issues with speed calculation when wearing horse armor Added 'autopilot' editor convar to make horses move by themselves
31 Days Ago
Fixed StateLayerController never cancelling its FadeOutLayer invokes, causing client performance issue with moving horses
31 Days Ago
Some description tweaks
31 Days Ago
Siege weapon item descriptions
31 Days Ago
Catapult default pose set to idle, fixes the noticeable change when spawning them
31 Days Ago
Galloping speed bonus when on road
31 Days Ago
Firing the catapult will block the push interaction for 2 seconds
31 Days Ago
Can't feed swimming horses
31 Days Ago
merge from primitive
31 Days Ago
GetCurrentIngredientProgressAmount NRE fix for client ahead of the server
31 Days Ago
Med ak item setup
31 Days Ago
Don't attempt to auto equip bags and shields when taking from weapon racks