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121,668 Commits over 4,048 Days - 1.25cph!

3 Years Ago
More unloading code changes. A better general setup
3 Years Ago
trainyard S2P
3 Years Ago
Trainyard level update, added ladder volume and temporary colliders to the coaling tower collector mesh floor
3 Years Ago
Coaling tower colliders and setup
3 Years Ago
A more intelligent system for train wagon unloading. Have the resource area be a sub-entity, with a trigger that can specify the area that's considered range to be unloaded. Replaced TriggerNotify with a new TriggerNotifyEntity.
3 Years Ago
Train unloading WIP
3 Years Ago
Merge Main -> Media Projects
3 Years Ago
Optimized relationship manager on the server (unsure if unity 2020.3 perf regression)
3 Years Ago
Merge Main -> Media Projects
3 Years Ago
Subtract 71562
3 Years Ago
Update FP.Nexus Store the Rust+ connection details in nexus zone variables on server boot Generate a random app key for each player on joining the nexus (if not already set) Send some nexus details with notifications for pairing when the server has nexus enabled Create a new Rust+ RPC to get the server ID and player token for a player when given the correct app key Update info RPC to include nexus connection info
3 Years Ago
Coaling tower collector update
3 Years Ago
3 Years Ago
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3 Years Ago
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3 Years Ago
Scaled armored window collider to match model
3 Years Ago
Added GetHeight method in shader, masking waterline on windows.
3 Years Ago
Can put photos in mailbox
3 Years Ago
merge from combat balance changes
3 Years Ago
3 Years Ago
subtract 71540 network++
3 Years Ago
Hide chat profile pictures in streamer mode
3 Years Ago
"ent kill" will show no gibs by default "ent {upgrade/downgrade/setgrade} {grade} {radius}" command added
3 Years Ago
Merge from main
3 Years Ago
trainyard level update
3 Years Ago
created a model for the interface between the vacuum machine and the pipes inside, prefabs setup
3 Years Ago
trainyard S2P
3 Years Ago
Updated positions of coaling tower interior objects to line up the vacuum and the pipes
3 Years Ago
coaling tower LODs and prefabs setup
3 Years Ago
3 Years Ago
merge from combat balance changes
3 Years Ago
merge from PaintSplatters
3 Years Ago
Fixed double hurtflash menu option
3 Years Ago
merge from hapis_conversion
3 Years Ago
Reverting chinook oil fix until the wipe patch.
3 Years Ago
Phrases (options menu)
3 Years Ago
Coaling tower collector update (preview)
3 Years Ago
merge from combat balance changes
3 Years Ago
Networking some wagon unloader data. Make sure wagons are lined up correctly, not just in the trigger. New unloadable train car (with a placeholder model for now).
3 Years Ago
Merge from main
3 Years Ago
Unsaved changes (mixed -> force text project override)
3 Years Ago
Basic setup. Train wagon unloader is an entity and detects which wagon is underneath it.
3 Years Ago
Instead of no blood splatters when the blood option is turned off, show white splatters
3 Years Ago
Add 'listvendingmachines' command to server
3 Years Ago
Hide map name in server browser when streamer mode active
3 Years Ago
"Hurt Flash" setting in the game options now also enables/disables the camera punch effect when taking damage. Updated the option's tooltip to mention the view punch.
3 Years Ago
Temp train unloader early WIP
3 Years Ago
changes* retired recoil version convar
3 Years Ago
m249 recoil chnages
3 Years Ago
Merge Main -> Trainyard Update