126,252 Commits over 4,171 Days - 1.26cph!

5 Years Ago
Shredder colliders
5 Years Ago
Added Harbor phone booths
5 Years Ago
Adjust train engine power and drag
5 Years Ago
Train now moves at correct speed on cubic hermite splines using a lookup table. Some slight jitter that I need to look into
5 Years Ago
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5 Years Ago
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5 Years Ago
Working on a lookup table to allow a constant rate of movement along cubic splines. The simple "spline t * distance" system existing in PathInterpolator doesn't account for the shape of the spline, causing the train to slow on curves
5 Years Ago
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5 Years Ago
Debug.editorselectinrange now works in demos and will use the position of the debug camera for it's origin if it is active
5 Years Ago
wip scientist memory/senses conversion
5 Years Ago
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5 Years Ago
More physics work
5 Years Ago
Can now deploy and pick up the drone WIP fixing collision and landing logic
5 Years Ago
procedural grouping and tree line widget
5 Years Ago
Merge from main
5 Years Ago
Code gen
5 Years Ago
Fixed issue with standard terrain blend + shoreline wetness.
5 Years Ago
prefabs, setup.
5 Years Ago
paddle material fixes
5 Years Ago
Spice bush billboards
5 Years Ago
Douglas fir billboards
5 Years Ago
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5 Years Ago
Updated dead pine prefabs / removed random rotations on X and Z axis
5 Years Ago
Ice sheet material fixes
5 Years Ago
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5 Years Ago
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5 Years Ago
Pine billboards / New material for pine saplings
5 Years Ago
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5 Years Ago
Merge from growable_rain_merge
5 Years Ago
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5 Years Ago
splited shredder component, added LOD and prefab setup
5 Years Ago
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5 Years Ago
Where we're going, we don't need gravity
5 Years Ago
Don't add throttle forces if train is colliding
5 Years Ago
Trying a new hybrid physical and spline-based train movement system
5 Years Ago
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5 Years Ago
Working on workcart collisions. Some issues, may need a new approach
5 Years Ago
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5 Years Ago
Reworked rain implementation: standalone plants no longer receive any bonus for rain Planter boxes will now fill up with water if it's raining and they are exposed to the rain
5 Years Ago
ingame node layout and grouping
5 Years Ago
New billboards for beech, birch and oak trees
5 Years Ago
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