108,603 Commits over 3,867 Days - 1.17cph!
GameTIp error refactoring
Pulled the overlay parameter out of the command and added GameTip.SetAsOverlay instead
Removed ShowErrorToast, we now use ShowToast(GameTip.Styles.Error, ...)
Updated all occurences
Add a bunch of overloads that take two keys and concat them later with zstring instead of having to manually add new EventRecordField( key1, key2 )
Merge from gizmo_light_occludee_nre
Fix NRE when gizmos are enabled from LightOccludee.cs
More fixes, expose ADS state
Added an error when trying to upgrade a recently damage block: "Recently damaged, upgradable in {0} seconds"
Reverted skin list before merging to main
Implement PR #63 - Added new time formats and support for custom formatting in Countdown
Spray can now ignores sprays when looking for entities to reskin, allows reskinning wallpaper/shipping container blocks if sprays are on that wall
Arctic Scientist pose prefab backup
Vendor Sleeper Kill -> Main
Travelling vendor no longer marks sleepers as hostile should they sleep near the road long enough
Remove changes introduced in vm_rotate_around_modifier, no longer needed
Line of sight checks again, TraceAll instead of a single Raycast
NPC vending machines have never properly counted the stock of blueprints
Causing vendiing machines to gradually fill up with crazy amounts of BP's cause they always thought they had 0 stock
new rocks, seaweed dressing, decals, seaweedplane placement and made prefab
Merge from analytics_zstring -> main
Fix compile error from merge
Merge from main -> analytics_zstring
merge from runtime_profiling_disable_pooling -> main
Merge from main -> runtime_profiling_disable_pooling
Actually test that the values of each field of the JSON or CSV value match to confirm all the serialization and escaping is correct
Ensure escaping handles both JSON and CSV rules differently (assuming the CSV is always comma seperated)
Simplify overloads for byte,short,etc -> long
Mark AddField(string,char) as unsupported instead of silently casting to int
Escape all CSV columns with double quotes
Added tests to confirm serialization works
Fix DateTime formatting having to use 'O' instead of 'o'
Switch WebAPI serialization using ZStringWriter instead of Utf8ValueStringBuilder
Merge from world_update_2
Switch from StreamWriter to Utf8ValueStringBuilder
- ensure the struct is passed by ref
- Clear() instead of creating a new one for each upload
boat vertex colour, fish shoal tweaks, a lot of set dressing and balancing
Merge from world_update_2
Better line of sight checks, fixes various building blocks blocking wallpaper placement, pickup and reskin
Also added a line of sight blocked toast
Fixed another TerrainTexturing error while in edit mode
Remove TMP extension overwrites because our TMP is outdated and it won't compile