reporust_rebootcancel

108,652 Commits over 3,867 Days - 1.17cph!

5 Months Ago
Stop deleting the Bundles directory or symlink in the output directory when doing normal build - bundles still get overwritten when building asset bundles - prevents you from nuking your bundle folder when testing local builds
5 Months Ago
Added support for damage textures on all the bikes, using a pure white mask for now (damage shows everywhere)
5 Months Ago
merge from monument_scenes -> aux2
5 Months Ago
Merge from optimize_asset_warmup_tunnels -> monument_scenes
5 Months Ago
Skip asset warmup on all underground train tunnel prefabs
5 Months Ago
Motorbike: - rig updates - 1st skin pass + lods - Set up gauge, fuel and mph dials & anims - Prefab updates
5 Months Ago
work on materials for radtown storage warehouse. checklist of stuff sorted for lod0
5 Months Ago
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5 Months Ago
merge from travelling_vendor -> Aux2
5 Months Ago
Fixed client compile error
5 Months Ago
Fixed vendor front spacing and placement
5 Months Ago
Fixed dodgy serverside references causing duplicate vendor fronts and turrets Vendor fronts should now be spawned in the correct position Setup work for new icon Prefab changes
5 Months Ago
2-stage exhaust prefab. Idle+Driving.
5 Months Ago
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5 Months Ago
wip handcuff viewmodel animation and rig edited
5 Months Ago
Lighting prefab update.
5 Months Ago
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Added RemoveExistingTopology option to Monument component
5 Months Ago
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5 Months Ago
sb toolcupboard update prefab setup with various scripts (will need adjusting) finalised textures lods and gibs
5 Months Ago
fixed scale and rotation issues on smartswitch and electric heater. Reset deploy rotation on electric heater. Set smartswitch to meshlod and set up lod values
5 Months Ago
merge from heli_groundheight_fix -> main (stops heli error spam)
5 Months Ago
Heli now uses fixed height again
5 Months Ago
Added and Setup Rectangle Table Prop Prefab Added Vintage Desk Prop Model
5 Months Ago
Aux fix attempt
5 Months Ago
Stubbed on destroy code
5 Months Ago
Fixed broken protobuf file Rebuild
5 Months Ago
Fixed broken protobuf file
5 Months Ago
Merge travelling_vendor
5 Months Ago
5 Months Ago
fixed biome override on some crack grass nested prefabs supermarket
5 Months Ago
Merge main
5 Months Ago
Codegen. Ready to go
5 Months Ago
Added quick death to get on AUX.
5 Months Ago
Fixed roads being picked up as a spawn check Added some convars to customise behaviour
5 Months Ago
Scene 2 Prefab all
5 Months Ago
Vendor spawn event will now check a bunch of spawn positions before selecting appropriate one. This prevents vendor from spawning on top of anything.
5 Months Ago
merge from main
5 Months Ago
tweaked collider of oilrig crane cabin
5 Months Ago
bunch of material overrides fixes
5 Months Ago
Fixed broken top turrets