reporust_rebootcancel

119,180 Commits over 4,018 Days - 1.24cph!

3 Days Ago
cleanup
3 Days Ago
Merge from jungle_update
3 Days Ago
merge from softcore_update - 118019 Fixed vending machine corpse despawning loot once repaired - 118023 Enabled repair on vending machine item, so it can be repaired in a repair bench after being picked up on a corpse Added a setting to hide the condition bar of a repairable item, so vending machines and TC items aren't showing an useless condition bar all the time
3 Days Ago
Update: TickInterpolatorCache exposes state via ReadOnly property - Reroute all accessors and logic via static methods that take in ReadOnlyState This enables to pass entire TickInterpolatorCache into a burst job Tests: ran unit tests
3 Days Ago
merge from softcore_update/deployable_corpse
3 Days Ago
Enabled repair on vending machine item, so it can be repaired in a repair bench after being picked up on a corpse Added a setting to hide the condition bar of a repairable item, so vending machines and TC items aren't showing an useless condition bar all the time
3 Days Ago
Merge from jungle_update
3 Days Ago
Updated workshop OBJ models - Roadsign Pants, Roadsign Vest, Roadsign Gloves, Riot Helmet, Semiauto Rifle, M39 Rifle, L96 Rifle, Bolt Rifle, AK47, Semiauto Pistol, Revolver, Python, Eoka, Pickaxe, Shorts, Pants, Metal Chest Plate, Metal Facemask, Bandana, Balaclava
3 Days Ago
Fixed miner hat losing applied skin when turned on/off
3 Days Ago
Fixed vending machine corpse despawning loot once repaired
3 Days Ago
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3 Days Ago
Update: mark a bunch of BasePlayer functions as static Makes it easier to build Burst jobs Tests: editor compiles
3 Days Ago
merge from softcore_update - 117953 Fixed server sending repair blocked errors in english instead of using the client language - 118013 Do not spawn deployable corpse when destroyed by its owner - 118014 Doors block vending machine corpse repairing
3 Days Ago
merge from softcore_update/deployable_corpse
3 Days Ago
Doors block vending machine corpse repairing
3 Days Ago
Do not spawn deployable corpse when destroyed by its owner
3 Days Ago
main -> holstered_arrow_fix
3 Days Ago
Blowpipe and darts icon settings.
3 Days Ago
Delete now unused placeholder venom icon
3 Days Ago
Fix spelling of "Incapacitate" in snake venom item description.
3 Days Ago
manifest
3 Days Ago
Add missing called to base.OnDied in WildlifeHazard
3 Days Ago
included gemstone material setup
3 Days Ago
4k textures and material for discord trophy
3 Days Ago
Won the battle against the rogue square
3 Days Ago
Updating names
3 Days Ago
merge from main
3 Days Ago
more tuning and correcting velocity adjustment
3 Days Ago
merge from DTrophy
3 Days Ago
updated placement volumes - fixes invalid palcements manifest
3 Days Ago
merge from main
3 Days Ago
discord trophy tweaks to texture sizes and mesh scale
3 Days Ago
set locker max texture size in workshop to 2048 up from 1024
3 Days Ago
discord trophy prefab setup icon, .worldmodel, .item, _deployed prefabs. item description and some scripts will need to be checked
3 Days Ago
merge from 3p revolver fix
3 Days Ago
merge from TwitchRivalsFlag_BoneRename
3 Days Ago
backup for branch hop
3 Days Ago
Subtle hue difference in the eye reflection of a panther vs a tiger.
3 Days Ago
New vine swinging test procedural map Fixed broken tree swinging prefab, move to autospawn folder Removed the population bsaed vine tree spawn process Set up a PlaceDecorUniform pass for jungle swinging trees
3 Days Ago
Protobuf
3 Days Ago
Merge from vines
3 Days Ago
Adding a new field to force a more up to date verison on this branch, merges are getting weird
3 Days Ago
Merge from parent
3 Days Ago
WIP new logic to pick a better vine spawn point based on averaged angle to destinations
3 Days Ago
Hooked up stump mesh
3 Days Ago
Protobuf
3 Days Ago
Merge from main
3 Days Ago
Switched the blowpipe attack effect over to the legacy Particle System IK script, works better with an effect that emits from a single point Texture animation mode doesn't seem to like being run in LateUpdate mode which the newer Particle IK system uses
3 Days Ago
Protobuf update
3 Days Ago
Merge from mipmap_gen_fix