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155,692 Commits over 4,566 Days - 1.42cph!

Yesterday
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Yesterday
fix viewmodels disappearing when switching back to BRP with RRP being initially enabled on game launch
2 Days Ago
Allow consumables to override the calories provided to the biofuel generator
2 Days Ago
merge from Livestock_animals
2 Days Ago
exported updated nailgun refesh vm anims
2 Days Ago
Added sound events to viewmodel reload
2 Days Ago
Merge from airwolf_repairable_pad
2 Days Ago
Remove serialized field for vehicle spawner repairable pad, now finds nearby pad when spawned
2 Days Ago
set up new worldmodel prefab
2 Days Ago
Ton of refactor/rework for new centralised system for food, cooking and pie visual config - now all configured on the item definition instead of a bunch of place.
2 Days Ago
Adjust UI inventory blur to use new grabpasses
2 Days Ago
Merge from main
2 Days Ago
merge from analytics_signs -> main
2 Days Ago
Add "frame number" so we know which frame of a neon sign is being modified
2 Days Ago
added and edited ultra wide screen component to nailgun viewmodel prefab. removed old gun mesh
2 Days Ago
Harbor 2 - boarded up more windows that allowed to see into the loot room
2 Days Ago
Add analytics for signs being painted
2 Days Ago
merge from sentry_background_thread_errors -> main
2 Days Ago
Tag background thread errors as "background thread" so we can filter them in sentry
Rin
2 Days Ago
merge from jungleanimals_spawn_fix
2 Days Ago
fix for cinematic idle prop rotation + sprint idle arm fix
2 Days Ago
Comments
2 Days Ago
merge from sentry_background_thread_errors -> main
2 Days Ago
Remove downsampling from explosion overlay
2 Days Ago
Merge from main
2 Days Ago
Merge from main
Rin
2 Days Ago
merge from terrain_hole_depth_fix
2 Days Ago
Client timeout 20m, server timeout 5m
2 Days Ago
Give background thread errors a larger time window so we can guard more against spam
2 Days Ago
cherry pick DefaultVolumeProfile change, fix for deep sea color grading in RRP
2 Days Ago
Cleanup
2 Days Ago
Merge from main
2 Days Ago
Fix lamb wool
2 Days Ago
Tunnel materials
2 Days Ago
fix missing HSVRemap from DefaultVolumeProfile
2 Days Ago
Bunch more fixes
2 Days Ago
Merge from lightingexclusion
2 Days Ago
Fix failing tests, some setups were fragile / incorrect, one regression now fixed
2 Days Ago
Bunch more work/fixes including: Added dedicated crafting screen action. Holding inventory button displays the crafting screen directly. Bunch of vdf & mapping/config updates. Deploy active gamepad config too to make update/testing easier. Convar/command updates/additions. Test updates & fixes. Better debugging output.
2 Days Ago
triangle ladder hatch workshop icon fix
2 Days Ago
Show genes on sheep only (didn't have time to make them show up in appearance)
2 Days Ago
Fixed jungle animals failing to spawn: they always had a 300m check preventing them to spawn close to any other BaseNPC2 Now that all the animals (and critters) are converted to BaseNPC2, they fail to spawn constantly Changed this check to only look for the BaseNPC2 at the time of jungle release (crocs, tiger panther and wolves)
2 Days Ago
Fix "missing tree at index 0" error when opening jarrydtestmap
2 Days Ago
Updated sheep textures
2 Days Ago
Add blue cream and green skimmed milk lid variants and hook up item world models
2 Days Ago
merge from main
2 Days Ago
ladder hatches new icons
2 Days Ago
merge from main
2 Days Ago
Fixing sheep leg skinning
2 Days Ago
Halloween Wallpapers - texture updates