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108,440 Commits over 3,867 Days - 1.17cph!

2 Months Ago
Ensured new nametag behaviour respects user setting nametags to true
2 Months Ago
demo_nametag -> main
2 Months Ago
Nametags are now re-enabled in basically every case when leaving a demo
2 Months Ago
Merge: from /main/expand_ipooled Tests: tested all modes in editor, built client and server binaries, tried 2p local multiplayer - coor loop was good.
2 Months Ago
Merge: from main I've reached a good checkpoint, so prepping to merge back to staging Tests: tested all modes in editor, built client and server binaries, tried 2p local multiplayer - coor loop was good.
2 Months Ago
waterwell shopkeeper materials
2 Months Ago
First stab at fixing demos not re-enabling tags: -Removed rendundant nametag enabled check -Force an attempt at re-enabling tags anyway
2 Months Ago
merge from digitalclock
2 Months Ago
Updated digital clock protection values
2 Months Ago
merge from main
2 Months Ago
merge from arabic
2 Months Ago
Applied the auto size settings from 103449 to the new accessibility colour dropdowns
2 Months Ago
merge from main
2 Months Ago
Boosts active vitals SetText isLocalized = true
2 Months Ago
Updated Standing Coat Hanger Prop Textures to decrease the amount of rust and to add some height/normal details
2 Months Ago
Localized "Boosts active" vital
2 Months Ago
oilrig small and gas station S2P
2 Months Ago
Fixed wood ladder prefab using outdated material definition Converted to MeshLOD along the way
2 Months Ago
compound s2p
2 Months Ago
fixed compound bbq being hidden away inside a building - put back in party area
2 Months Ago
fixed driftwood_set_3 incorrectly set lods
2 Months Ago
Update: TokenBucket implements IPooled Tests: none, trivial changes
2 Months Ago
added terrain filter checks to coastal rocks
2 Months Ago
Update: Sliced-/GranularAudioClip.Grain now implement IPooled Didn't realize there were extra similar types, added. Tests: None, trivial changes
2 Months Ago
Reverted server rules text to use Unity's legacy text, so symbol characters work out of the box servers rules aren't localized anyway, so there's no need to use RustText here
2 Months Ago
Update: Planner.Guide.Snapping implements IPooled Another candidate for struct conversion - added it to the task. Tests: tested with laser light snapping - still snaps
2 Months Ago
Merge from ai_wolf_iteration
2 Months Ago
Self intersecting polygon bug on Food_Cache_005
2 Months Ago
Update: SoundModulation.Modulator now implements IPooled Ideally this should be a struct, since it's an 8byte object, but that would require to change too many places for now. Will create a separate task for this. Tests: local session, ran around and shot - could hear steps, impact on different surfaces
2 Months Ago
Merge from main
2 Months Ago
Remove test script
2 Months Ago
Conservatively fix compile error caused by #if SERVER
2 Months Ago
Make target component API usage more consistent
2 Months Ago
Bring wolf to 0 runtime allocs by removing a lambda in the senseComponent
2 Months Ago
Fixed community UI font loading (introduced by 103397) Changed the way we load the default font so changing its path won't break CUI anymore
2 Months Ago
Updated wainscotting icons
2 Months Ago
Added hex-a-gone prototype
2 Months Ago
Changed paneling height in wainscotting wallpapers. Added tiling yellow stripe wallpaper. Updated skin list.
2 Months Ago
Remove lambdas from wolf fsm transitions in preparation for it to be data driven
2 Months Ago
merge from main
2 Months Ago
Fixed spraycan menu not interactable
2 Months Ago
Wider and stronger lakeside topology for lakes and oasis UE's
2 Months Ago
Update: MusicManager.ClipPlaybackData now implements IPooled Tests: booted in local session, no exceptions
2 Months Ago
Committing WIP work as need to switch branch
2 Months Ago
Update: MusicClipLoader.LoadedAudioClip now implements IPooled Tests: booted in local session, no exceptions
2 Months Ago
Updating: EngineAudioClip.Grain implements IPooled Will need to explore further if it's dead script Tests: None, trivial change
2 Months Ago
Removed missing guid rocks from craggy
2 Months Ago
Merge: from main Tests: none
2 Months Ago
Shop UI now closes if vendor dies while player is shopping Setup placeholder clothing loadout
2 Months Ago
Add NPC/vending spawners to water well C and E