reporust_rebootcancel

121,142 Commits over 4,018 Days - 1.26cph!

46 Days Ago
re-balanced the ambient and reflection values in Environment Properties for the Building, Building Dark, Building Very Dark volumes in order to produce more satisfying lighting gradients in interiors
46 Days Ago
Merge from mfm (updating branch from main and fixing merge stuff)
46 Days Ago
Fix NRE from merges. Remove wildlife hazard UI.
46 Days Ago
Manifest
46 Days Ago
merge from spatially_aware_env_volumes_fixes
46 Days Ago
Merge from spatially_aware_env_volume_fixes
46 Days Ago
merge from premium_servers/manual_refresh
46 Days Ago
Merge from main
46 Days Ago
Merge from main
46 Days Ago
Updated adobe wall in width and height. Added barbedwire on top with damage volume Fixed incorrect transforms on LOD3
46 Days Ago
Compile fixes for SERVER
46 Days Ago
Merge from main
46 Days Ago
Steam upload files for aux05
46 Days Ago
Update premium modal prefab Add blue refresh button style
46 Days Ago
Add manual refresh button code to premium modal
46 Days Ago
Implement route to manually refresh premium status
46 Days Ago
cherrypicking 116250 + 116251 premium_servers
46 Days Ago
▋▋▅▍▋▇▅ + ▌█▄▌█ ▅▄▍█▊ ▄▇▅▌▊█▄
46 Days Ago
Merge from jungle_update
46 Days Ago
Merge from horse_handcuff_fix
46 Days Ago
Fixed not being able to mount handcuffed players to the new horse when it has a double saddle
46 Days Ago
46 Days Ago
Merge from vehicle_optim
46 Days Ago
Changed RidableHorse2 IsSwimming flag to Reserved13, was overlapping with HasDriver Fixes permanently swimming horses
46 Days Ago
Merge from main
46 Days Ago
Merge from repair_bench_redirect_fix
46 Days Ago
Fixed being able to apply same redirect skin twice
46 Days Ago
Merge from repair_branch_redirect_fix
46 Days Ago
More init refactoring, should support proc gen placement now (in theory)
46 Days Ago
Cherrypick main/sunkenknife
46 Days Ago
Parent merge
46 Days Ago
Merge from main
46 Days Ago
46 Days Ago
46 Days Ago
46 Days Ago
▋▊▉█▆▄
46 Days Ago
More save+load work Fixed swings starting at wrong rotation briefly
46 Days Ago
▊▄▅▄▇▆▌▇ ▊▉▍▉▇▄ + ▌▄▄▋▋▆▋▍
46 Days Ago
Fixed arc calculation getting inverted after loading a save Vine mountables now save and load
46 Days Ago
▅▅▄█▄▊▉▌▆█ ▊▅▆█▋▆▋
46 Days Ago
HBHF emission polish & light radiation.
46 Days Ago
46 Days Ago
Cherrypick easter2025/cinematic
46 Days Ago
Merge from easter2025
46 Days Ago
Progress / lotsa material and texture performance optimizations.
46 Days Ago
Swapped fully to using a server projectile instead so we can use all of the projectile systems
46 Days Ago
Viewmodel setup
46 Days Ago
Increase coarse cull epsilon, and improve debug logs
46 Days Ago
Spawn at the correct position + rotation
46 Days Ago
▌▊▊▌▊▅▅▌