132,509 Commits over 4,232 Days - 1.30cph!

2 Months Ago
subtract 132290
2 Months Ago
Send steamId of teammate when sending player name (should only network to teammates / self) & lookup name with NameHelper if steam id is provided on client - allows steam nicknames to show instead of server names
2 Months Ago
report error, abort rendering if shader missing
2 Months Ago
add guide mesh shaders to always included list
2 Months Ago
Update IME candidate menu size to fit new text Fixed respawning while driving while dead putting you to death position Respawning while driving will no longer snap eye angles to spawnpoint Minor cleanups Use consistent search paths for textures and some model code * Makes textures load from "GAME" path instead of NULL, so it is consistent with models and materials. * Changed some gmod code related to reading model files to also use "GAME" path instead of NULL for consistency with engine model loading Prevent potential server crash with npc_heli_avoidsphere at edict limit Fixed missing alpha channel on DoD:S playermodel fallbacks
2 Months Ago
merge from marker_teleport_reset_fix
2 Months Ago
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2 Months Ago
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2 Months Ago
merge from fix_custom_item_icon_description -> main
2 Months Ago
Fix NRE when joining server with custom icon due to CommunityEntity not being networked yet
2 Months Ago
Fix custom item icon from modding not showing the custom icon in the item's description
2 Months Ago
subtract 132264 mesh-guide-shader-improvements
2 Months Ago
Updated livestock textures. added new materials and renamed a livestock material. Updated model with rigged version
2 Months Ago
Implement cannon reloading animations
2 Months Ago
Implement animation handles for code driven player model animations, basically the same as one shots but with a way to control them after they get added to the mixer.
2 Months Ago
added thumb bolt pullback anim to hc revolver shoot anims
2 Months Ago
Floating city S2P, fixes a OOB error with static water catcher
2 Months Ago
Merge from naval_missions
2 Months Ago
Fix compile error
2 Months Ago
Add mission to hunt deep sea RHIB scientists, given to placeholder floating city mission provider
2 Months Ago
Fix all of the weird rotation issues
2 Months Ago
Swap to quaternions - getting gimbal lock already
2 Months Ago
Stop the turret from flipping the equipped weapon
2 Months Ago
updates to apple visuals and mat settings on model
2 Months Ago
merge from boat_stability
2 Months Ago
compile fix
2 Months Ago
updated jungle storage horizontal barrel collision and volumes to be consisten with the other horizontal barrels
2 Months Ago
merge from retrotc_lod_distancefix
2 Months Ago
merge from marker_teleport_reset_fix
2 Months Ago
mereg from boat_stability
2 Months Ago
merge from bed_icon_fix
2 Months Ago
use the same buoyancy sleeping behaviour as tugboat
2 Months Ago
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2 Months Ago
merge from meta_shift
2 Months Ago
merge from mesh-guide-shader-improvements
2 Months Ago
Using Syncvars - raw move the turret to be pointing the intended directin of the user
2 Months Ago
merge from main
2 Months Ago
merge from deployguidecolourtweaks
2 Months Ago
client guards
2 Months Ago
tweaked neutral guide colours to be more orange
2 Months Ago
reduce anti-beaching accel
2 Months Ago
- Adds additional mission from Lumberjack to pay a visit to a floating city - Update Lumberjack to support dispensing more mission types - Update Lumberjack dialogue tree, slightly better responses for having recently completed missions and having no missions available - Add temp new NPC on floating city for new missions - Update mission list dialogue tree node to support having different dialogue depending on the selected mission - Add option for kills from team members counting towards kill entity type mission objectives (does not affect existing missions)
2 Months Ago
blunderbus 3p aim attack anim clip edited
2 Months Ago
tweaking light int and radius, killing shadows
2 Months Ago
Eoka anim updates
2 Months Ago
assorted small fixes: - fix workshop weather spamming log - fix gun information header padding - fix "GUID is empty" error in workshop
2 Months Ago
merge from deployguidecolourtweaks
2 Months Ago
checking in floating city 2
2 Months Ago
initial lighting pass on security prison barge
2 Months Ago
Merge: from main