131,558 Commits over 4,232 Days - 1.30cph!

2 Months Ago
floating city 2 layout polish, better connection to casino barge
2 Months Ago
updated arctic base puzzle respawn for fragments s2p
2 Months Ago
sphere tank s2p
2 Months Ago
Only load in the shockbyte modal when we need it, not at initialisation
2 Months Ago
Code improvements: - Config asset now inherits from BaseScriptableObject - Better handling for invalid serialized data
2 Months Ago
Update sail prefab with rig
2 Months Ago
Anchor timed action Codegen
2 Months Ago
Merge from naval_update/sails
2 Months Ago
Sphere tank and radtown now have a basic green card puzzle
2 Months Ago
merge from hackweek_crosshair_customization
2 Months Ago
merge from main
2 Months Ago
Fix crosshair being visible in main menu
2 Months Ago
exported large sail animations
2 Months Ago
Sort steering wheel menu priorities
2 Months Ago
Trying another approach to compare with atlases: disable mipmaps on all store ui media
2 Months Ago
Water bucket and jerry can entity, hold type and anim update
2 Months Ago
merge from burst_1_8_25
2 Months Ago
Sails and steering wheel can only be placed on construction
2 Months Ago
Empty more store pageoverlay texture refs
2 Months Ago
Basic fragment always spawn at blue card desk, remove from green manifest
2 Months Ago
More store texture refs moved to sprites
2 Months Ago
added lod setup for cannon
2 Months Ago
manifest
2 Months Ago
Merge from parent
2 Months Ago
Merge from main
2 Months Ago
greencard desk always spawns a single basic blueprint fragment
2 Months Ago
supply drop always spawns basic fragments
2 Months Ago
Lowerd chance of blueprint fragments in elite crates 20 basic blueprint fragments can now be upgraded to advanced
2 Months Ago
floating city 2 layout polish
2 Months Ago
merge from meta_shift
2 Months Ago
Medical barge, shifted location of security tower a bit for better flow
2 Months Ago
merge from main
2 Months Ago
Merge from foliage_instancing (indirect instancing fix)
2 Months Ago
Merge from main
2 Months Ago
Make foliage instancing compatible with indirect instancing
2 Months Ago
Add a hash of the map URL to the map download cache file name to prevent file name collisions Delete cached map and redownload when the version or checksum doesn't match what was expecfed
2 Months Ago
pt_boat_gameplay -> naval_update
2 Months Ago
We are moving! Fuel storage Item storage
2 Months Ago
Adjust water plane points for PID
2 Months Ago
Fix engine access Place mount points properly
2 Months Ago
Added working compass to the PT Boat Fix error on the RHIB Visuals (happens when added to a PT Boat)
2 Months Ago
Add AI support to the new PT Boat
2 Months Ago
Higher HP than RHIB Slower than RHIB Setup test item
2 Months Ago
merge from main
2 Months Ago
Engine speed adjustments Setup dual propellers
2 Months Ago
RHIB throttle animation can now support left or right side PT boat requires right sided throttle animation
2 Months Ago
Flag when textures are using an uncompressed format in the texture import analyzer tool
2 Months Ago
merge from fix_texture_analyzer_npot -> main
2 Months Ago
scientist_boat_ai -> naval_update
2 Months Ago
Enabled mipmaps on all atlased, need to review if they all need it later