157,742 Commits over 4,536 Days - 1.45cph!

5 Months Ago
medium apartment lods
5 Months Ago
Renames
5 Months Ago
Some UI refactor, dedicated prefabs. More cleanup, add convar to toggle free scrap/power up.
5 Months Ago
removed unneeded stuff for FakePlayer
5 Months Ago
Updating ghost sheet to fix burst cloth stuttering
5 Months Ago
exported updated 3p sprint animation and edited dragon launcher backpack holster position
5 Months Ago
Merge from .../batch_renderer_group
5 Months Ago
Added new sounds for the bowless crossbow
5 Months Ago
Manifest
5 Months Ago
Industrial Torch - Updated model, added placeholder textures, redefined material separation and on/off setup, removed old meshes and materials
5 Months Ago
Debug command
5 Months Ago
Russian roulette prototype wip
5 Months Ago
- Show cue - Add line renderer to show where you're aiming
5 Months Ago
fake player improvements
5 Months Ago
Fixed missing transparency in apartment interior trims (for steps)
5 Months Ago
Fixing FPBuild path var in unity tests step in Jenkinsfile
5 Months Ago
penthouse decals cont
5 Months Ago
merge from PlayerRigUpdate2/asset_cleanup
5 Months Ago
Delete old player textures
5 Months Ago
medium apartment collision
5 Months Ago
delete hair cap calibration mats - easier to calibrate in realtime now we can release material blocks
5 Months Ago
Add profiling. Showing approx 0.08ms per table when bodies are moving
5 Months Ago
Updating female skinning and cloth sash
5 Months Ago
Quick refactor
5 Months Ago
Revert some changes to VPC files from x86-64 * I have done it again. Move some DLLs back to garrysmod/bin/ again. Reduce verbosity of the new codesign tool Remove 64bit client launcher from SRCDS package
5 Months Ago
5 Months Ago
merge from version_log_server
5 Months Ago
merge from traintunlightfixes
5 Months Ago
merge from cargoshipfixes
5 Months Ago
merge from terrain_lowering_nms_large_cave
5 Months Ago
deleted duplicated old reference prefabs
5 Months Ago
Slightly expand and shift the CaveNetworkGroupLayerOverride at silo to fix a remaining problematic sight line S2P NMS
5 Months Ago
Deleted old hair assets Deleted old hair sets
5 Months Ago
plugged the holes in apartment complex LOD2's windows inb4 rebaking LOD from multiple sources
5 Months Ago
merge from main
5 Months Ago
Penthouse apartment edge decals and remaining wall textures
5 Months Ago
Subtract navmesh subtraction
5 Months Ago
delete old materials
5 Months Ago
delete old head prefabs
5 Months Ago
Delete old player model fbx and prefab reference duplicates
5 Months Ago
Minor cleanups Check for empty strings when getting sound duration
5 Months Ago
Subtract bad merge
5 Months Ago
Manifest
5 Months Ago
Fix kinematic bodies forcing the pool physics tick to keep simulating because their velocity wasn't being killed
5 Months Ago
delete debug player model prefabs, no longer needed
5 Months Ago
Delete old skinset assets
5 Months Ago
Codegen
5 Months Ago
Bunch of compile fixes
5 Months Ago
Merge from main
5 Months Ago
Merge from main