reporust_rebootcancel

129,332 Commits over 4,140 Days - 1.30cph!

21 Days Ago
switch colors to colorpalette variants, weigh ADC accuracy mods higher
21 Days Ago
Fix scientists potentially using the reload last frame pose instead of the aiming pose
21 Days Ago
Gradient glow for normal skins, looks better
21 Days Ago
merge from new_menu
21 Days Ago
add weather.debug_cloud_position, for getting exact cloud weather position/state at the current time
21 Days Ago
new_menu -> main
21 Days Ago
Better glow, added shimmers for the featured skin Skin viewer glow tweaks
21 Days Ago
Remove flex graphic transitions from two buttons (unneeded)
21 Days Ago
swap "builds" and "creative" priority around
21 Days Ago
Blur changes
21 Days Ago
Can now see and open server maps in the menu (super early version) Ensure rust plus button refreshes on server connect Some more quick join code, not plugged in yet
21 Days Ago
Change domain reload toolbar color/tooltip when enabled without CLIENT and SERVER constants
21 Days Ago
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21 Days Ago
'▆▊▄▅▋▋' ▊█▄▉▌ ▄▅ ▉ ▌▍▌▇▍▍ ▇▊▇ ▄▉ ▆▅▍▉▊▋ ▋▍ ▉▉▆ ▇█▍▇▋ ▊▆█▇█▌▄ ▅▄▅▋▋▊█ - ▉▇▍▉▉▊ ▊▌█▌▅▄ ▉▍▊▉ ██▉ ▅▊█▌ ▊▅ ▇▄▋▉▉▄▍ '-▇▅▍▌▇▌▇▋' ▅▋ ▋ ▊▆▇▇▄▉█ ▋▇▅█▋▅█▇█ ▅▉ ▌▇▌▌ ▅▋▇▍ ▋▆ ▉▄▌ ▄▌ ▊▆█▋▍▍▆▅ ▌▋▋▍▇▌ - █▄█▅▅▆█▍ ▌▄▊▍▅▌▆▅ ▆▇▇▍▉▅▌ ▊▅▉▊ ▆▄▅█▌▍▅ ▆ ▅▅▌▊▌█▋ █▇ ▅▄▌▇▍▊ ██▉█▆▇▆ ▋▍ ▊▉▆▌▋ ▊▋▄ ▍▉▄▍▇▊█ ▉▌▊██▅▊▆▇
21 Days Ago
Removed trueshadow glow on limited skin tiles, we now have a gradient image using a static color based on the icon Added a glow behind the model in the skin viewer, using that color
21 Days Ago
update from main
21 Days Ago
Mute hidden value finalizer if we're entering playmode with domain reload disabled.
21 Days Ago
Merge from main
21 Days Ago
WIP: Spraycan supports reskinning codelocks https://files.facepunch.com/cipeaX/2025/July/23_14-29-CruelTamarin.mp4
21 Days Ago
disabling renderer batch scripts and enabling IsDynamic on LOD scripts for set dressing of ghost ship
21 Days Ago
Fix ownership share with buried weapons
21 Days Ago
new_menu -> main
21 Days Ago
Split MotionList in separate file
21 Days Ago
Ensure official servers are hidden in both community and modded
21 Days Ago
Merge from hardcore_refresh
21 Days Ago
Possible MapInterface.ResetMapView NRE fix
21 Days Ago
mirrored version of rope drum model and collider to avoid negative scale baked LOD4 for bumper tire bag
21 Days Ago
- fixed mip level calculation errors for fallback objects - fixed fallback objects not properly updating when in motion
21 Days Ago
- fixed mip level calculation errors for fallback objects - fixed fallback objects not properly updating when in motion
21 Days Ago
main_menu -> main
21 Days Ago
Set client entities internal value instead of resetting the hidden value itself
21 Days Ago
Vis/parent checks for auth wip
21 Days Ago
Fix notifications for ultrawide
21 Days Ago
Merge from ai_scientist_iteration, potential fix for footstep NRE
21 Days Ago
Potential fix for footstep NRE
21 Days Ago
Update Abyss Pack and Industrial
21 Days Ago
renamed pilot hazmat skin asset name to pilot pack
21 Days Ago
fix build
21 Days Ago
Fixed rare scale issue when opening skin modal
21 Days Ago
fix build
21 Days Ago
removed duplicate lodgroups and set up mesh lod on pilot codelock
21 Days Ago
update lumberjack and wallpaper pack with new media
21 Days Ago
Updated backpack textures
21 Days Ago
Loading Screen and Bootstrap views ultrawide fixing
21 Days Ago
Fixed skin viewer settle rotation not being consistent accross all framerates
21 Days Ago
Clamp skin viewer mouse pos on parallax, fixes models spinning while your mouse is on another screen Also inverted parralax Y axis, feels better
21 Days Ago
Added a warning when the steam overlay failed on checkout
21 Days Ago
modding_prefabs_july -> main
21 Days Ago
Updated moddeding wolf and tiger spawners, no longer spawn metal ore