reporust_rebootcancel

129,313 Commits over 4,140 Days - 1.30cph!

19 Days Ago
ghost ship variants, variants lod bakes. Currently only ship colours and name change, working on set dressing variation next
19 Days Ago
Fixed store pack showcases only spawning if you own them..
19 Days Ago
Added a loading spinner when the server browser is refreshing
19 Days Ago
created pilot pack steam item (master sitem) and given it the old steam item ID of 10328" class="changeset">10328. I've moved the Pilot Hazmat sitem ID over to 10331. All pilot hazmat items now unlock via "pilot pack" 10328" class="changeset">10328. Rebuilt manifest
19 Days Ago
replaced text with updated text on hazmatsuit.dive.item and fixed loot table on it too
19 Days Ago
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19 Days Ago
removed steam item unlock in item definition on pilot hazmat items so they only unlock via sitem
19 Days Ago
holster position edited on p17
19 Days Ago
nailgun gun holster position and bounds edited
20 Days Ago
Store takeover priority override changes
20 Days Ago
Fix the loading screen image size on all resolutions and scaling (i hope pls)
20 Days Ago
Set up entitys and override controllers for a selection of weapons
20 Days Ago
merge from fix_buried_weapon_ownership
20 Days Ago
merge from compass
20 Days Ago
merge from pilot_hazmat_dlc
20 Days Ago
Merge from hardcore_refresh
20 Days Ago
Death screen fade fix
20 Days Ago
Reassign the read only death screen fog images every time we open the death screen
20 Days Ago
merge from fogmethod1 (sky branch)
20 Days Ago
fix debug_cloud_position not reporting the randomized offsets
20 Days Ago
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20 Days Ago
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20 Days Ago
Iterating: - Exposure improvements. (Overexposed horizon fix). - Minor tonemapping tweaks for highlights (overexposed arctic fix). - Cloud shading improvements in tundra/arctic. Clouds blend in better with the sky. - Various related adjustments to keep harmony.
20 Days Ago
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20 Days Ago
Merge from main
20 Days Ago
New setttings tooltips, re-organized some categories
20 Days Ago
Merge from spraycan_codelock_reskin
20 Days Ago
Merge from hardcore_refresh
20 Days Ago
Add back in the option to make the player not show their direction on the map, show an empty circle Even if a player has a compass on the belt, they still need to to pull out the compass to figure out a direction
20 Days Ago
Can no longer buy pistol ammo from npc vendors (affects waterwell mostly)
20 Days Ago
Checkout result button cant be toggled off
20 Days Ago
Fix monuments/vending machines briefly visible when map is fading in
20 Days Ago
Fixed cart not clearing correctly from prefs after a checkout
20 Days Ago
Fix game modes automatically spawning the player if they were killed while offline even if they have a sleeping bag (ie. when we would normally just show the death screen when connecting)
20 Days Ago
More robust map viewing system Shows the proper loading wheel
20 Days Ago
Fix death screen fog not being applied if player leaves and joins another server in a single session
20 Days Ago
Merge from main
20 Days Ago
merge from new_menu
20 Days Ago
Changed menu loading to make sure we aren't initializing disabled preprocessed prefabs Cache loaded pages
20 Days Ago
Merge from main
20 Days Ago
Fixed store subbing twice to steam purchase callback Double instance safeguard for all pages
20 Days Ago
merge from new_menu
20 Days Ago
Safer home page singleton Bail out of server browser if instance is already found
20 Days Ago
new_menu -> main
20 Days Ago
NRE fix
20 Days Ago
compile fix
20 Days Ago
Proper method for formatting timespans as months,weeks,days,minutes and seconds in a translatable way Setup 'last joined' time for quick join and regular server entries Pack last joined time inside light server data we store in the menu json
20 Days Ago
merge from new_menu
20 Days Ago
Ultra wide fixes Always close the cart after a succesfull checkout
20 Days Ago
Checkout result buttons not clickable during the opening sequence