147,235 Commits over 4,444 Days - 1.38cph!

2 Years Ago
Minor refacto for clarity
2 Years Ago
GMad.exe: On windows, pause on error when using drag'n'drop Added NPC:GetArrivalSpeed / NPC:GetArrivalDistance Restore HL2 use sounds with `gmod_suit 1` Added ability for traces to use a table of class names as filter They can be mixed and matched with entities as well.
2 Years Ago
subtracting 97426 wiretool_fixes2 - Staging brick
2 Years Ago
Fixed melee weapons (other than pickaxes) playing their impact animation despite not hitting anything
2 Years Ago
fix 2
2 Years Ago
Track execution time per invokes
2 Years Ago
flame spread fix candidate
2 Years Ago
Add subtle wind offset and sway
2 Years Ago
blunderbus viewmodel animations export and animated camera setup
2 Years Ago
merge from heli_global_bridge_client_fix
2 Years Ago
restoring 97366 merge from heli_global_bridge_client_fix
2 Years Ago
merge from wiretool_fixes2
2 Years Ago
merge from hackweek_renderlod_collapse
2 Years Ago
▉▍ ▇▌▋▋▌ ▇▍▍▆ ▅█▌▋█▅█▆▆▍▉▋▋▉▆█▇██▉▇▆▌▄▉▊▊▇█▇▊▅▌
2 Years Ago
merge from horse_fixes
2 Years Ago
merge from cargo_time_hotfix
2 Years Ago
merge from missing_lightlod_finder
2 Years Ago
3rd person eject fix
2 Years Ago
Same thing for no shadow lights missing their AmbientLightLOD component
2 Years Ago
Added a tool iterating over all the project prefabs, flagging any lights with shadow enabled and no LightLOD component (found a shitton of potential issues)
2 Years Ago
SKS attachments and FX
2 Years Ago
Reimplemented movement tilt
2 Years Ago
Added smooth time. New direction calculations
2 Years Ago
Heli now sways rotation
2 Years Ago
▄ ▉▄▅▌█▍ ▆▆▌▄▍ ▇█▇▋▍ ▌▊▋▍▅▍▄▇▅▉ ▊▇▋█▉▇▇█▉ ▇▊▊▍█▉▊▇▌ ▆▉█▄ ▍▉▉▇█▌▌ ▉▍▌▋▍▆ ▍▉▇█ ▊▄▍ ▌▇▆ ▅▋▆█▉▊ ▆▄▉▄▊█ ▅▍▆▍ █▉▄█▋▌ ▄▆▉▄▍█▊ ▉█▆ ▉▆▇▊▅ ▇ ▆ ▌▋▋▅▌▊
2 Years Ago
master house wip
2 Years Ago
█ █▅▊▊▇▌▋▇▆▍ ▉▉▋█ ▇▍██▄ ▄█ ▌▊▊▊▉ ▇█▄▌▋▉▅ ▍▆ ▉▌█▍▅▉ ▉▉▅▄▅ ▇▇ ▍▋▇▆▍█▍ ▊█▄▄▌█▇▆▇▅▍▇▋ ▆▋▅▄▉▍ █▌▆█▉█▅▍ █▇▉ █▉▋▄ ▉▄▌▇▅▊ ▆▇▆▄▅▋▉ ▅▅▉▇▋▄▍▄█ ▄█▊▊▉▍ ▍▌▊▇ ▊▋▊▊ ▇▋ ▇▇▆▉▄ █ █▋ ▊▌▆▋▆▊
2 Years Ago
Re-implementing wire slack
2 Years Ago
merge from water-fog-scatter-strength
2 Years Ago
Merged wiretool_fixes2 into wire_slacking
2 Years Ago
▋ ▄▊▊ █▄▉▆▋▇▆▊▄ ▅▍▆ ▌▇▇▅▇▆▍▌▅ █▆▆▄▄▄ █▉ ▄▆▄██▉▅▆ ▆▋ ▍▉▊ █▆▌▇▅▅▊▍ █▉ ▄▋█▄▋▇ ▆▊▇▋ ▄▄▍▍▌█▌▆ ▌▅▉▍▇ █▍▍▇▋▍▍▋▉ ▉▊▍ ▊▍▉▇▍ ▍▄▊▋▊ ▇▇ ▍▉▋▆ █▅▆▄▄█▍▄ ▌▍▉▋█▄██
2 Years Ago
merge from chat_ui_fix
2 Years Ago
merge from patrolheli_npc_fix
2 Years Ago
merge from heli_changes_3_fixed
2 Years Ago
merge from ship_patrol_path_vis
2 Years Ago
merge from fix_demolish_radial_menu_order
2 Years Ago
Added art for prisoner hood overlay
2 Years Ago
Merge from map_perf_improvements2
2 Years Ago
Fixed NRE when reopening a map with clustered vending machines
2 Years Ago
Update RTC description and subtitle
2 Years Ago
reduced small rubbish skip AO map size, set lid colliders to convex
2 Years Ago
Player can now be looted while surrendering
2 Years Ago
Add surrender gesture action See BasePlayer.CurrentGestureIsSurrendering
2 Years Ago
Revert lootpanel.bbq prefab
2 Years Ago
Added the ability for a looping gesture to hold their gesture after cancelling for a set number of seconds so we cna show the animation ending Converted the friendly gesture into a looping gesture (just cut up the existing anim for now, it looks bad) Applied to viewmodel and third person animations Manifest + some hood texture file metas
2 Years Ago
▋ ▋▊▋█▌▄▉▇▉▇ █▄▇▄▍
2 Years Ago
▅ █▍▉▍▄▊ ▄▆ ▆▊▋▇▋▇▇█▅█▍█▇▋▋ ▅▆▌█▆▋█▌▍ ▅▆▇█▌▄ ▋▋ ▋▌▇▍ ▋▊ ▅▅▄▇ █▇▍▍▌▋▆█▊ ▅▆▋ █▋ ▋▋▅▉▍
2 Years Ago
Fix editor starting a new session on the death screen (I had to enable this for the sleeping_death_info_safezone branch, no longer needed)
2 Years Ago
Updated store page headers to webm/vp8 clips
2 Years Ago
Merge main -> Bikes