202,191 Commits over 4,171 Days - 2.02cph!

6 Months Ago
merge from ioentity_optims2/timer
6 Months Ago
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6 Months Ago
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6 Months Ago
I love you Plastic for selecting all changed files by default
6 Months Ago
Client predicted timer switch, removes the network update every frame when a timer is running Also changed the client Update for an invoke, fired when necessary
6 Months Ago
More polish. Smoke wisp single sided for better lighting response.
6 Months Ago
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6 Months Ago
Allow motion warping to track targets without jeopardizing the animation rotation (first pass)
6 Months Ago
Minor FX polish.
6 Months Ago
Fixes.
6 Months Ago
- Extract vertical root motion - Implement motion warping system for tiger leap (first pass)
6 Months Ago
Small tweaks.
6 Months Ago
Render queue tweak for odd viewing angles.
6 Months Ago
Fixed the bottle ripple accidentally being a fluorescent yellow.
6 Months Ago
merge from main
6 Months Ago
subtracting 114053 - Editor and standalone crashes for certain users (Added correct data path and log path when checking for DLSS support)
6 Months Ago
Adjusted IO table LOD distances. (LOD1 no longer kicking in when you're almost touching it)
6 Months Ago
Optimized IO table texture settings and sizes. Fixed AO on it not being linear (too dark)
6 Months Ago
Finalized cooking workbench lighting&fx
6 Months Ago
Add support for streamer mode - show `STREAMER MODE` instead of the username for all item ownership on client
6 Months Ago
Merge from petting_gesture
6 Months Ago
Merge from crafting_update
6 Months Ago
Updated petting gesture first person animation
6 Months Ago
Merge from crafting_update
6 Months Ago
Codegen
6 Months Ago
Merge from cookingv2
6 Months Ago
Merge from main
6 Months Ago
Fish pie now increases player strength while fishing by 50% (fish moves faster when pulling) and halves the rate that the rod snaps
6 Months Ago
Added a bear pie with a new digestion boost buff. Doubles the bonus from all gathering buffs (ore, scrap, corpses) and halves their duration.
6 Months Ago
Parent merge
6 Months Ago
Merge from crafting_update
6 Months Ago
Implement harvesting tea, enabled on survivor pie for now Increases yield from harvesting corpses by 50%
6 Months Ago
Merge from main
6 Months Ago
Disable spoiling on eggs
6 Months Ago
merge from fix_train_barricade_collision -> main
6 Months Ago
Added spoiled horse meat
6 Months Ago
Slightly adjust storage adaptor position on fridge
6 Months Ago
Fixed storage adaptor not working on fridges
6 Months Ago
Cooked chicken, raw and cooked human meat can all now expire
6 Months Ago
Don't allow two spoilable food items to stack if their spoil time is more than a minute apart If they do stack, the new stack uses the lowest spoil time When a spoilable food item stack is split, ensure the new item has the same spoil time as the stack
6 Months Ago
Root combiner network optims
6 Months Ago
Added a super simple local avoidance to chickens (just iterate over the other chickens in the coop) to prevent chickens overlapping Can disable via server.farmChickenLocalAvoidance convar (defaults to on)
6 Months Ago
Merge from petting_gesture_impl
6 Months Ago
Hook up new happy react animation
6 Months Ago
AND, OR, XOR: check flags changed before sending the flag network update
6 Months Ago
Merge from chicken_update
6 Months Ago
Call gesture, can no longer pet chickens if they are sleeping (it's rude to wake them up)
6 Months Ago
Merge from petting_gesture
6 Months Ago
Merge from main
6 Months Ago
Set trains to hit construction layer again so they can hit barricades