139,239 Commits over 4,474 Days - 1.30cph!

1 Year Ago
merge from main
1 Year Ago
merge domain reload to main
1 Year Ago
merge from main to resolve conflicts
1 Year Ago
Allow drawing instances without making use of monster meshes.
1 Year Ago
Add analytics to main menu video hero Clicking the video takes you to the correct store page
1 Year Ago
Fix piplights on hazmat codelock skin
1 Year Ago
Fix first person ice AK particles not being visible.
1 Year Ago
restore textures.3.bundle from cs126918
1 Year Ago
Added WearableEyeViewAdjustment_Submesh to pilot hazmat (removes helmet when downed, but not the visor just yet)
1 Year Ago
Fix a bug that could cause one quick join entry to stay on the screen even if the user only had two entries
1 Year Ago
- Added a crude way to estimate mesh VRAM and RAM usage - Added a command to find duplicate meshes in the instancing system
1 Year Ago
Merge from fix_ammo_contents_bug
1 Year Ago
Fix for amount to reload value when switching ammo types being wrong if ping wasn't low enough.
1 Year Ago
Show friends currently playing specific servers in the listings Streamermode sanitise Quick Join Server Titles so we dont dox every streamer that goes to the main menu home page Fixed tags always showing +1 above the limit Minor MenuManager cleanup
1 Year Ago
Possibly fixed the ancient rare bug that makes doors unable to be picked up until a lock is placed and removed from them.
1 Year Ago
New Modal for Tutorial - New players
1 Year Ago
basic lootspawns for ghost ships, currently setup after the water junkpile way
1 Year Ago
Fixed the settings dropdown having a white overlay, regression when I changed the masks
1 Year Ago
Make sure the limited tab scrollview toggling check is done when opening the tab
1 Year Ago
Fixed a null ref coming from the DeferredMeshDecalRenderer
1 Year Ago
Adding some seaweed to anchor, hanging tires prefabs
1 Year Ago
Fixed general store buttons not scrolling to the section correctly when opened for the first time
1 Year Ago
Merge from hardcore_refresh
1 Year Ago
Another possible map clearing while server restarts fix
1 Year Ago
Updated store page arrow buttons Fixed scrollrect focus not working the first time
1 Year Ago
ship anchor prefab, tex res, some mat tweak to AO intensity Added the new anchors to the ship prefabs
1 Year Ago
new_menu -> main
1 Year Ago
Automatically disable the loading spinner if it takes too long
1 Year Ago
Cancelling a running query will also hide the loading spinner
1 Year Ago
Fixed overlapping texts in the checkout result screen
1 Year Ago
If you turn on a setting thats only available in one menu it will automatically turn off when you go into another menu Eg if you turn on PVE only servers in community then go to official it will no longer be looking for PVE only servers
1 Year Ago
Shader level option range is now 1 to 6, same as before just without the unnecessary in betweens
1 Year Ago
Re-added visor material to cinematic pilot rig
1 Year Ago
Show the amount of results on each tabs when searching in the settings screen
1 Year Ago
merge from rectmask_optims
1 Year Ago
Missed a mask in the death screen
1 Year Ago
Remove the closed line from appearing underneath 'mode' in the play menu even though its open
1 Year Ago
Long loading screen tips will now wrap properly
1 Year Ago
Add subtext on view modal
1 Year Ago
F1 menu and stats can now be seen over the loading screen
1 Year Ago
Bump up the alpha cutoff range on terrain material to avoid terrain hole clipping with xlarge monuments.
1 Year Ago
Add the ice king pack, lumberjack item media
1 Year Ago
Update AO
1 Year Ago
Pilot Hazmat MAT update
1 Year Ago
Pilot Hazmat Textures Update
1 Year Ago
changed blackbox deploy and ui sounds to metal sheet
1 Year Ago
Fix ultrawide subnavigation BG, play page header absolute and padding match
1 Year Ago
Fix styling issues on store
1 Year Ago
Merge from render_pipeline_testing
1 Year Ago
Fix toolbar state being incorrect if you switch branches.