198,742 Commits over 4,140 Days - 2.00cph!

53 Days Ago
Also show flamethrower fuel count when inside a chest / main inventory
53 Days Ago
Can put wallpaper tool in tool cupboards Stack size to 1, changed category
53 Days Ago
Viewmodel: implemented anims, little punch when switching mode and skin, fixed missing maps and blend type
53 Days Ago
better_beehive_ui-> main
53 Days Ago
Show 'not producing honeycomb' if the beehive has a low enough temperature Move status up to just under information so you dont have to look at the bottom of the panel Cleanup beehive lootpanel
53 Days Ago
Beehive panel was really confusing. Flip indoors, so it shows Outdoors as yes (eg green) and Indoors as no (eg red)
53 Days Ago
better_bike_fuel_interaction -> main
53 Days Ago
Stop showing open fuel storage all the time when mounted on a bike. You need to look down delibrately to get the popup
53 Days Ago
hooked up missing icon paths
53 Days Ago
missing meta
53 Days Ago
new wallpaper icons
53 Days Ago
▌▌▄▄ ▋▄▇█▉▍▌▄
53 Days Ago
53 Days Ago
Merge from hackweek_spawn_all_deployables_command
53 Days Ago
Fixed debug logs
53 Days Ago
wip icons for wallpapers and re-assigned to skins
53 Days Ago
merge from wallpaper/floor
53 Days Ago
vclouds atmospheric occlusion in reflection probe as well
53 Days Ago
merge from fix_official_gamemode_tags -> main
53 Days Ago
merge from wallpaper/floor
53 Days Ago
Left some crap in the prefab :(
53 Days Ago
Fixed wallpaper clipping on shipping container floors
53 Days Ago
Remove `vanilla` tag if a gamemode is set - fixes servers having both vanilla and a gamemode tag which causes the gamemode browser filters to not work
53 Days Ago
53 Days Ago
merge from wallpaper/floor
53 Days Ago
Adjusted floor wallpaper deploy offset
53 Days Ago
Do not force "rate" cvar to 100k on start up Remove archive flag from "rate" cvar It effectively didn't do anything until previous commit, because the value was always reset on start up. Fixed a crash issue with close caption HUD constraint.Motor accepts a bool for "toggle" parameter Very minor changes from CS:GO's framesnapshot stuff
53 Days Ago
Do not force "rate" cvar to 100k on start up Remove archive flag from "rate" cvar It effectively didn't do anything until previous commit, because the value was always reset on start up. Fixed a crash issue with close caption HUD constraint.Motor accepts a bool for "toggle" parameter Very minor changes from CS:GO's framesnapshot stuff
53 Days Ago
Env progress/backup.
53 Days Ago
Fix it again, but better. Don't show empty firework patterns in the UI at all.
53 Days Ago
Fixed missing wood from hobo barrel on deploy
53 Days Ago
hooked up icon after merge
53 Days Ago
updated icon
53 Days Ago
Fix error when opening admin ui, caused by empty firework pattern
53 Days Ago
Commented ddraw
53 Days Ago
Fixed various causes that could render meshes twice
53 Days Ago
Updated wallpaper tool description Hidden wallpaper ceiling, wall and flooring items More materials
53 Days Ago
jungle_floor_cube_fix -> main
53 Days Ago
Fix jungle floor spawning a random cube in the centre when highlighting it
53 Days Ago
Viewmodel mesh swapping based on current mode
53 Days Ago
Enabled detail layers on all ceiling and floor wallpaper materials
53 Days Ago
added wallpapers to world model, added outline , rendered icon
53 Days Ago
Wallpaper floor & ceiling pack - added subway ceilings, integrated swirls ceiling
53 Days Ago
Third person model swapping based on current mode
53 Days Ago
Submitting missing metas for bucket, hammock
53 Days Ago
Continuing floating walkway lookdev
53 Days Ago
Prefab changes
53 Days Ago
Hook up server browser page to our server browser list backend Run same setup/methods as current main menu (this wont be changed anyway)
53 Days Ago
Fixed some skins item name
53 Days Ago
Merge from foliage_instancing