124,945 Commits over 4,171 Days - 1.25cph!

5 Months Ago
fix missing cs kernel
5 Months Ago
merge from qol_explosive_protection_max -> main
5 Months Ago
Add `max_explosive_protection` convar to limit maximum amount of explosive protection a player can get - default 75% protection - only applies to real players, not NPCs - show [MAX] 75% when at limit, similar to radiation
5 Months Ago
Fix compile error
5 Months Ago
Simplify AI visibility status, improve logging,
5 Months Ago
vinemountable_demo_fix -> main
5 Months Ago
compile fix
5 Months Ago
Only show error mesh highlight if no item upgrade placements are possible.
5 Months Ago
vinemountable_demo_fix -> main
5 Months Ago
floating city whitebox
5 Months Ago
Setup external gate upgrade items wood->adobe and wood->stone Show item name and description in upgrade wheel.
5 Months Ago
Fix for invisible vines in demos - ensure mountable is in the right place and the visuals have been refreshed
5 Months Ago
Merge from macos_env_volume_issues
5 Months Ago
fixed discrepancy in 1p camera position when equipping jungle ak
5 Months Ago
Single Shallow Shelves - Adjusted deploy volumes to avoid floating items
5 Months Ago
merge from jungle_update/hunter_vision
5 Months Ago
Server compile fix again
5 Months Ago
Single Shallow Shelves - Updated model, textures, material, prefabs
5 Months Ago
Server compile fix
5 Months Ago
merge from jungle_update/hunter_vision
5 Months Ago
merge from jungle_update/hunter_vision
5 Months Ago
Compile fix
5 Months Ago
View model camera animations for all explosives (1st pass) and initial melee list set up
5 Months Ago
Added scent emission to crocodile, panther and tiger
5 Months Ago
Merge from main
5 Months Ago
merge from main
5 Months Ago
Subtract anim change in 119596. Reload to idle_loaded_ads transition tweaks. aimingHeld bool setting tweak.
5 Months Ago
Chicken trail tweaks
5 Months Ago
Merge from jungle_update
5 Months Ago
Reduce height of walkable vine colliders for less foot floating
5 Months Ago
merge from jungle_update
5 Months Ago
jungle_dlc -> Jungle_update
5 Months Ago
Wicker and bambo barrel redirect fixes Manifest
5 Months Ago
Merge from /main
5 Months Ago
Temporarily removing support for spatially aware volumes on transparent objects on macOS to fix draw call skipping issue
5 Months Ago
Slightly relaxed plant pot deployment allowing placement on shallow shelves
5 Months Ago
Merge from jungle_update
5 Months Ago
Shallow shelf stacking fix
5 Months Ago
Merge from main
5 Months Ago
updated radiation dart icon
5 Months Ago
merge from main
5 Months Ago
net_group_change_client_nre -> main
5 Months Ago
jungle ak viewmodel - updated shell eject position
5 Months Ago
Merge from jungle_update
5 Months Ago
Simplify blowpipe animator, removing double deploy states. Fixes double deploy sound when loaded.
5 Months Ago
Add missing ViewmodelLower script to blowpipe
5 Months Ago
Fixed self intersection on zigg bamboo stairs. Fixed overlapping decal in zigg scene and ran S2P.
5 Months Ago
s2p jungle ruins (no change other than refreshing for bugfixes 119979)
5 Months Ago
Tightened collision around Zigg security entrance.