192,973 Commits over 4,049 Days - 1.99cph!

3 Months Ago
merge from qol_horse_comfort_increase -> main
3 Months Ago
Enable horse comfort only on campfire prefabs - campfire - skull firepit - cursed cauldron
3 Months Ago
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3 Months Ago
▆▍▆█▄ ▉▌█▆ ▇▆▉▍ ▆▅▊▆▉ ▌'▇ ▋▅▌▄.
3 Months Ago
Fireball for cherrypicking
3 Months Ago
merge from jungle
3 Months Ago
- Fixed 4th reload animation not working (implemented Jarryd's fix) - Removed loop time on the all strings drawn strings drawn layered - Virtual method for reload fraction duration
3 Months Ago
Horses add +50% comfort
3 Months Ago
merge from primitive -> aux2
3 Months Ago
merge from primitive_gm -> primitive
3 Months Ago
Fix T2 and T3 tech tree not marked as available in primitive
3 Months Ago
Restrict spring since it's only used for restricted weapons - remove spring from pressure plate in primitive to make it craftable with spring removal
3 Months Ago
Update: DemoServer handles a number of RPC messages - Only propertly implementing model flags for now - Adding a bunch of RPCs to ignore to avoid heavy spam during playback - Also renaming player game objects during playback to make it easier to track and inspect their state This revelas that during playback we're triggering a bunch of tick violations, which prevents position updates. Need to figure out how to deal with them. Tests: ran the same demo, this time with warnings not filtered out - once map loaded, the rate of warnings was decreased substantially.
3 Months Ago
Removed extra renderer component
3 Months Ago
Setup LOD Renderers on Worldmodel
3 Months Ago
Snap scientists to their cover even if those are slightly off navmesh (else they don't stick to the walls because of navmesh erosion, and can be spotted easily)
3 Months Ago
3 Months Ago
Prevent scientists from sneaking if they need to get into cover asap
3 Months Ago
Remove rifle body, SMG body, semi body since they are only used for restricted weapons
3 Months Ago
Add categories to rust editor window loadouts, and add loadouts for every workbench tiers
3 Months Ago
Fix metal detector not applying item era restrictions
3 Months Ago
Restrict access to rifle ammo since no weapons that use rifle ammo are available
3 Months Ago
Fix advent calendar able to bypass primitive era item restrictions
3 Months Ago
deleted test file
3 Months Ago
test commit
3 Months Ago
Remove `npc_junkpile_a_spawn_chance` and `npc_junkpile_g_spawn_chance` convars as no junkpiles in the project actually use the components the convars are referenced in - replace with the normal convar `npc_junkpilespawn_chance`
3 Months Ago
- Swapped to using correct order reload anims - Multiswap arrows improvements - Temporary swap code
3 Months Ago
Rebuild options UI after merge
3 Months Ago
Merge from main
3 Months Ago
merge from primitive
3 Months Ago
merge from main
3 Months Ago
base shield gameplay pass
3 Months Ago
Medieval barricade base gameplay pass - now shared the same stats as barbed barricade. - Removed rope requirement from barbed barricade
3 Months Ago
clean up /asset folder, deleting duplicate icons and radiator prefab
3 Months Ago
Merge from main
3 Months Ago
Fix and improve foliage placement compute map sampling/decoding, fix incorrect foliage cells being used, clean up and move shader setup for instancing to includes, fix bounds calculations, add function to get foliage counts per cell, implement instance offsets and density handling to foliage placement.
3 Months Ago
Parent merge
3 Months Ago
Merge from main
3 Months Ago
Asset backups, collection update
3 Months Ago
Merge from demo_shot_improvements
3 Months Ago
Fixed spears not working with shields
3 Months Ago
Fixed full screen interaction blocker also blocking the main menu Fixed the record shot name input field resetting on ESC
3 Months Ago
Restrict double barrel shotgun
3 Months Ago
Properly disable camera control when a shot finishes recording Loop button is now always visible and applies to the whole demo timeline, not just shots
3 Months Ago
Camera now gets mouse input at the start of the 3 second pre shot countdown, not after
3 Months Ago
Merge from main
3 Months Ago
Merge from primitive
3 Months Ago
Merge from admin_wanted_toggle
3 Months Ago
Added a toggle to control whether to show wanted posters in the admin UGC panel
3 Months Ago
Better generic conversation flow