248,581 Commits over 3,928 Days - 2.64cph!

4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
hook up sofa deploy/destroy sounds
4 Years Ago
Fixed errors when recreating game
4 Years Ago
Prop fixes
4 Years Ago
Hotloading cleanup
4 Years Ago
Mockup of components / system for an ECS-based bullet
4 Years Ago
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Hardcode menu filesystem
4 Years Ago
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4 Years Ago
Menu Commands work
4 Years Ago
Added optional argument to IGMODAudioSteam.SetTiime: If set to true - do not decode/render the steam to given position which can be expensive but necessary for some streams, just seek to it. Defaults to false.
4 Years Ago
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4 Years Ago
Added train tunnel network to procedural maps (both the above ground entrance prefabs and their placement is temporary)
4 Years Ago
Added CheckEnvironmentVolumesInsideTerrain to ensure environment volumes don't poke out of terrain Ensure GenerateDungeon always places its result underground
4 Years Ago
Added underground volume / terrain trigger / water trigger to tunnel pieces
4 Years Ago
Adjusted "Disconnect" button on gui.OpenURL dialog for localizations that are too long (Community Contribution)
4 Years Ago
Fix Disconnect button width with other languages (russian, etc.) (#1763) * Fix Disconnect button width with other languages (russian, etc.) * style update
4 Years Ago
Decoupled sound.PlayURL/File's threads and the timer library clientside from server's tickrate
4 Years Ago
Moved menu to its own context
4 Years Ago
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4 Years Ago
updated generic sitting pose
4 Years Ago
nav_quicksave 2 will now skip mesh visibility computation
4 Years Ago
Fixed text measuring fuckups Scale min/max width/height Enable UI scaling by default (need to make this configurable)
4 Years Ago
Fixed text getting cut off
4 Years Ago
Invalidate styles on screen size changed
4 Years Ago
Don't try to render panels without any styles
4 Years Ago
Added Emoji translator TextEntry can replace :emoji: as you type
4 Years Ago
merge from main
4 Years Ago
Phrases
4 Years Ago
Updated Sofa repair and pickup item
4 Years Ago
TextEntry fires an onsubmit on enter Base Chat Box
4 Years Ago
Don't register console commands when loading the menu (I need to sort this fucking shit out) Clean up texture loading Can load texture "avatar:<steamid>" to load a steam avatar (also avatarbig: and avatarsmall:)
4 Years Ago
Interop: for resource types add CopyStrongHandle - which creates a new StongHandle pointing to the exact same resource
4 Years Ago
base mounted state to handle disabling navigation.
4 Years Ago
merge from main
4 Years Ago
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4 Years Ago
Added Player.SteamId
4 Years Ago
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4 Years Ago
When making cursor visible, put it in the same position it was when it went invisible
4 Years Ago
Fix UI not blocking mouse wheel when pointer-events
4 Years Ago
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4 Years Ago
4 Years Ago
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