138,777 Commits over 4,352 Days - 1.33cph!

27 Days Ago
DeepSeaEditorScene fills the tropical island spawn groups on start, so we can debug spawn groups using the island scenes
27 Days Ago
Added a foliage displacement volume to DeepSeaSignalComputer to prevent foliage clipping
27 Days Ago
Fixed LOD distance issues on docks B and C
27 Days Ago
naming fix
27 Days Ago
updates on kiosk D blockout
27 Days Ago
Fixed missing aerial collider.
27 Days Ago
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27 Days Ago
Fixed collider issues on signal computer
27 Days Ago
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27 Days Ago
merge from main
27 Days Ago
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27 Days Ago
merge from LNY26
27 Days Ago
merge from naval_update
27 Days Ago
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27 Days Ago
apartments greybox progress
27 Days Ago
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27 Days Ago
Adding burst cloth to horse mask
27 Days Ago
WIP blockout for rentable shop kiosk variant D
27 Days Ago
Updating entity labels (probably does nothing but PaintableReactiveTarget no longer exists)
27 Days Ago
allow a BaseEntity to refuse gib parenting, only setting for JunkPileWater at the moment as its frequent transform updates causes gibs to fall in slow motion on the client
27 Days Ago
Signal flare piggyback's off of the strobe light, and fires once when the computer is active.
27 Days Ago
Updated video, added shutter frame media
27 Days Ago
merge from artistpack_storepage
27 Days Ago
added kinematic body to ghostships, allows us to use MovePosition/MoveRotation for better physics behaviour
27 Days Ago
updated 3p shield anims exported
27 Days Ago
merge from main
27 Days Ago
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27 Days Ago
Cannon is no longer a IBoatBuildingPiece
27 Days Ago
- Setup leg animator for the new player rig - FInd and assign new masks
27 Days Ago
turret_hotfix_networkrange_fix -> main
27 Days Ago
turret_rear_turret_aiming_fix -> main
27 Days Ago
Merge from naval_update
27 Days Ago
Merge from naval_missions
27 Days Ago
Add some extra guards and server error logs if saved missions objective count is wrong
27 Days Ago
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27 Days Ago
Merge from naval_update
27 Days Ago
Merge from main
27 Days Ago
Remove client error logs regarding mission objectives count being wrong Will still get logged on the server if it's still a problem. If it's wrong on either the client or server, it'll be wrong on both
27 Days Ago
Merge from naval_update
27 Days Ago
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27 Days Ago
mortar ammunition lods and materials
27 Days Ago
spawnpoint adjustment
27 Days Ago
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27 Days Ago
apartments greybox progress, early facade mockup test
27 Days Ago
merge from main
27 Days Ago
Merge from naval_update
27 Days Ago
Rework multiple boat station warning message display.
27 Days Ago
Paddle animation updates for in kayak and using paddle as weapon
27 Days Ago
Remove hold to place timer on boat building station
27 Days Ago
rebase on main