132,057 Commits over 4,232 Days - 1.30cph!

9 Months Ago
Small status widget update, break out vitals into a new prefab with tooltips and bigger progress bars
9 Months Ago
wheels actually spin - includes quick tool to create a parent for sibling transforms positioned at the centre of their render bounds
9 Months Ago
launch site factory trees set dressing
9 Months Ago
▆▋▌▌▌ ▅▊▇█ ▌▊▌▉▅▇▊▇_▇▉▆▌▌
9 Months Ago
▅▅▉▇▍ █▋▇▆ ▅▅▇▆▄▍▇█▅██_▉▇▋▄▍▊▆▄▄
9 Months Ago
▊▌▌'▅ ▉▉▆▌ ▄▋▇▉▉▉▆▋▄▉█ ▄█▄▉▊▌▍▇█ ▋▉/▊▅▍▋ ▄▋▇█ ▇█ ▉ █▄▊▄▌▊▇█, ▇█▅▍'▋█ ▉▆▅▆▉ ▅▌ ▄▉ ▅▆▉▋█▉▇▊▅.
9 Months Ago
If chickens are below 50% happiness they will slowly start to take damage, if above 50% they will slowly heal
9 Months Ago
▄▍▋▉▅▍▍▇▋ ▊▅▅ █▍▅▌▌▊▇ ▍▄▇▄▊▊▄▌ ▉▍ ▅▉▇▋▊▄ ▉▍█▌▋▆▊▇▇ █▆▉ ▇▅▍▅ ▌▋ ▅▌▋▌ ▄ ▍▅▅▇█▉▅▌ █▋▍▉▍█▌▊▊ (▇▍▋▅▇██▇▄▄▋) ▊▉ ▌▆▋ ▌█▋ ▊▍▆▋▆▊▋ ▌▇▊ ▍▋▍▅▉█▋▅ ▍▉▊▊▍ ▇▉▇▅▌▍ ▋▌▅▍▄▍▋.
9 Months Ago
merge from bikes_damage_tweaks
9 Months Ago
merge from hotreload_serialiization_fix
9 Months Ago
merge from batteringram_fixes
9 Months Ago
merge from fleck_memory_fixes
9 Months Ago
Farmable chickens now take damage and drop corpses like regular chickens
9 Months Ago
Names Added a slot for produced eggs in the chicken coop loot panel Chickens now lay eggs periodically if they are happy (randomised, so the happier the chicken the more eggs) Added a slight tint colour randomisation to each chicken (experimental)
9 Months Ago
Peace, love heart and camera frame gestures (viewmodels) https://files.facepunch.com/paddy/20250211/Unity_LZyBNqbgAD.mp4
9 Months Ago
More profile WIP.
9 Months Ago
More cloud setup. Radius shrunk from 6mil to 60k to get the horizons & sunsets better.
9 Months Ago
Fix args buffer, and add simple UVs to procedural vertex function
9 Months Ago
Add `disableMovementCollider` bool to player - allows players to ignore collisions with other players (parkour anyone?)
9 Months Ago
merge from player_speed -> hackweek_modding_improvements
9 Months Ago
9 Months Ago
More rocket tests Refactoring
9 Months Ago
Changed the test results json structure
9 Months Ago
Add ability to modify gravity & swimming gravity per player
9 Months Ago
Add `flyhackScaleVertical` and `flyhackScaleHorizontal` to allow flyhack to be scaled to lower gravity & higher jump velocity
9 Months Ago
Merge from media_projects
9 Months Ago
Farmable chickens don't collide with player movement Added a crosshair panel to show stats of each chicken when the player looks at them (like the plant genetics display)
9 Months Ago
Chickens now animate correctly Fixed sfx not working, falls back to normal chicken sfx
9 Months Ago
Cloud configuration
9 Months Ago
Add ability for mods to scale the "max distance moved per tick" convars to account for the higher player speed - encourage mods to adjust antihack instead of disabling completely
9 Months Ago
Allow servers to modify player movement directly - walk speed - run speed - crouch speed - crawl speed - jump velocity - drag
9 Months Ago
merge from delivery_fee -> hackweek_modding_improvements
9 Months Ago
Allow market terminal to have the drone purchase tax modified on client - can change both currency and the amount it costs
9 Months Ago
merge from item_icon -> hackweek_modding_improvements
9 Months Ago
Rocket splash damage test
9 Months Ago
Pies folder/naming cleanup. Manifest.
9 Months Ago
Add commands to test that feature works
9 Months Ago
Setup food_pie_generic.entity materials
10 Months Ago
merge from item_icon -> hackweek_modding_improvements
10 Months Ago
Refactor CommunityEntity.UI.ServerImage so it can return sprites directly for items
10 Months Ago
Fix double null check
10 Months Ago
Add ability for items to specify an `imageId` for their item icon - uses same Image system as community UI & Signs (FileStorage) - allows you to change an item's icon without uploading a custom item to the workshop - will fallback to vanilla icon as it's requesting the image from the server
10 Months Ago
Fix being able to spam the eat action
10 Months Ago
Restored options UI again
10 Months Ago
Merge from main
10 Months Ago
Increased pending send limit from 256 to 2048 so rcon spam is less likely to cut it off
10 Months Ago
Home hive and target setup
10 Months Ago
Missing files
10 Months Ago
Laid out basic swarm behaviour setup
10 Months Ago
Code cleanup