133,634 Commits over 4,262 Days - 1.31cph!

10 Months Ago
vendor_listing_changes -> crafting_update
10 Months Ago
codegen
10 Months Ago
Show an clones genetics on the vendor UI. Lets people see the genetics before they buy (Also shows the grade of a nucleus)
10 Months Ago
merge to main
10 Months Ago
Updated Bee Grenade World Model Material so its not as transparent as before
10 Months Ago
Merge: from parallel_validatemove - Fixers a couple rare bugs leading to missing data from FullServerDemo recordings - More work on BasePlayer.SErverUpdateParallel, still disabled - Editor-only: Added a couple unit tests - Editor-only: ServerDemoPlayer - disable error spam during demo playback, improve log format - Editor-only: ServerDemoPlayer - automatically authenticate connections during demo playback Tests: played back demo from staging server, recorded a couple new demos in local editor
10 Months Ago
Move printwipeid command into #if SERVER
10 Months Ago
Merge: from main Tests: none, no conflicts
10 Months Ago
merge from wipe_id_command
10 Months Ago
Bugfix: Initialize WaterSystem coarse grid on clients - Also make it safe for scenes that don't have a water setup (like playground) Tests: tested with a separate client connecting to server - saw that Client was initializing everything correctly in the right order
10 Months Ago
Merge from tiger
10 Months Ago
fixed LODs on io research table
10 Months Ago
Fix hurt state being coupled to wolf
10 Months Ago
bees -> crafting_update
10 Months Ago
set .viewmodel and .entity meshes to 1 scale after model updates
10 Months Ago
Fix compile error
10 Months Ago
Merge from main
10 Months Ago
Show nucleus grades on hover
10 Months Ago
Clean any meat prefabs when destroying ovens
10 Months Ago
- Make sure tiger reacts appropriately when hit with hipfire - Polish eating behaviour
10 Months Ago
Custom vents for zigg exterior
10 Months Ago
Camper bbq visual cooking setup
10 Months Ago
Updated Bee Grenade Soruce FBX Scale
10 Months Ago
4k io research textures
10 Months Ago
Radwater now destroys the nucleus inside beehives
10 Months Ago
4k textures io research table
10 Months Ago
Beehives can now be heated with heaters - Split off GrowableHeatSource so it can support any object so long as it has a IHeatSourceListener interface - Clamped overall quality
10 Months Ago
Hobo barrel visual cooking setup
10 Months Ago
Bugfix: ensure WaterCollision grid is setup with right terrain dimensions Tests: In editor, started on craggy - size matched. Started on procgen - matched. Played demo - matched. In all cases validated initialization order to confirm no colliders/volumes were added too early. Exported PNG of the grid.
10 Months Ago
Fireplace meat setup
10 Months Ago
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10 Months Ago
Cauldron and skull firepit meat setup
10 Months Ago
3p anim updates
10 Months Ago
Renamed rabbit meat icons
10 Months Ago
Campfire meat setup
10 Months Ago
Bugfix: FullServerDemos - transient entity recording fixes - Use DemoCount instead of ChunkIndex when determing to send snapshots - ChunkIndices reset, so they can rarely overlap for an entity and cause it to not send a snapshot - Reset counter on prefab pooling - previously it could cause skipping of transient entity snapshotting Tests: recorded a bunch of demos in editor
10 Months Ago
Updated honeycomb description
10 Months Ago
small correction on trigger static list initializing wrong with excludelayers optim disabled
10 Months Ago
merge from visual_cooking_conditionls_merge #114724
10 Months Ago
Fixed LODs on: Honey Jar HiveNuclei Honeycomb
10 Months Ago
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10 Months Ago
added cooking contional textures, materials and prefabs for bread and pies - adding to branch cause im not sure i trust the shelf
10 Months Ago
Horse meat icon mipmaps
10 Months Ago
Updated Bee Grenade World Model to use correct materials
10 Months Ago
food events wip
10 Months Ago
viewmodel - added new base idle (no waving around of fingers that make the jar defy gravity)
10 Months Ago
3p updates - added bespoke override controller - hooked up intial 3p anims (bigger grip and no pull pin action) in controller - set entity to use new override controller - scaled up mesh to match viewmodel sizing (1.3)
10 Months Ago
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10 Months Ago
bee grenade icon update
10 Months Ago
update tech tree script for isSelected opacity