133,670 Commits over 4,262 Days - 1.31cph!

10 Months Ago
more changes
10 Months Ago
created special CC materials for pies when cooking
10 Months Ago
Adding raw food on top of a cooked food slot will now replace it correctly
10 Months Ago
merge from more-terrainblend-support
10 Months Ago
merge from item_ownership -> crafting_update
10 Months Ago
Fix give command not setting item ownership
10 Months Ago
Set item ownership from the player deploying it when placing stackable items - fixes industrial crafters not having an owner to assign items to
10 Months Ago
Fixed AR2 spamming 3rd person reload sound when no ammo Unhide sv_maxspeed Added some internal/hidden inputs to npc_rollermine in the FGD Holdtype & player animations for Bugbait Also removed some clientside weapon stubs for non existent weapons Citizen Suitcase/Package, Annabelle/Alyxgun holdtypes Added trigger_tonemap Doesn't work yet, due to network compatibility env_tonemap_controller Master flag will also be supported
10 Months Ago
Fix item ownership throwing an error if the username is null
10 Months Ago
make ambient configurable again, add ambient saturation param, add weather profile lighting overrides
10 Months Ago
bamboo scaffold kit
10 Months Ago
Fixed NRE when smelting empty cans
10 Months Ago
Merge from train_tunnel_altitude_2
10 Months Ago
Code cleanup and comments, split BaseOven into two files
10 Months Ago
Viewmodel update
10 Months Ago
Merge from armor_slots
10 Months Ago
Deleted unused leather insert item
10 Months Ago
Merge from main
10 Months Ago
Cocoknight Setup
10 Months Ago
Applied new colours to all pie entity, view and world model configs.
10 Months Ago
merge from crafting_update -> item_ownership
10 Months Ago
merge from crafting_update
10 Months Ago
VisualFoodSettings prefab attribute
10 Months Ago
Test
10 Months Ago
Merge from cookingv2
10 Months Ago
Merge from cookingv2/food_events
10 Months Ago
Tweaks. More debug log removal.
10 Months Ago
adjusted srgb setting for AO
10 Months Ago
client compile fix
10 Months Ago
Remove debug log
10 Months Ago
improved lods on io research table
10 Months Ago
setup for hiding/showing third person pie models at correct times
10 Months Ago
Bugfix: Use valid index in WaterTestFromVolumes Tests: detected during staging demo playback with useparallelupdatejobs - reran the demo, no more NREs
10 Months Ago
merge from io_research_table
10 Months Ago
base tree pass
10 Months Ago
vendor_listing_changes -> crafting_update
10 Months Ago
codegen
10 Months Ago
Show an clones genetics on the vendor UI. Lets people see the genetics before they buy (Also shows the grade of a nucleus)
10 Months Ago
merge to main
10 Months Ago
Updated Bee Grenade World Model Material so its not as transparent as before
10 Months Ago
Merge: from parallel_validatemove - Fixers a couple rare bugs leading to missing data from FullServerDemo recordings - More work on BasePlayer.SErverUpdateParallel, still disabled - Editor-only: Added a couple unit tests - Editor-only: ServerDemoPlayer - disable error spam during demo playback, improve log format - Editor-only: ServerDemoPlayer - automatically authenticate connections during demo playback Tests: played back demo from staging server, recorded a couple new demos in local editor
10 Months Ago
Move printwipeid command into #if SERVER
10 Months Ago
Merge: from main Tests: none, no conflicts
10 Months Ago
merge from wipe_id_command
10 Months Ago
Bugfix: Initialize WaterSystem coarse grid on clients - Also make it safe for scenes that don't have a water setup (like playground) Tests: tested with a separate client connecting to server - saw that Client was initializing everything correctly in the right order
10 Months Ago
Merge from tiger
10 Months Ago
fixed LODs on io research table
10 Months Ago
Fix hurt state being coupled to wolf
10 Months Ago
bees -> crafting_update