136,082 Commits over 4,444 Days - 1.28cph!

11 Months Ago
Swap video player over to api mode and project to a texture. Camera render doesn't seem to want to play properly
11 Months Ago
merge from modded_tag_fix
11 Months Ago
Fix servers been incorrectly placed in the modded category when they should be in community
11 Months Ago
merge from decor_lighting_dlc/wallcabinet
11 Months Ago
Wall cabinet tweaks, added pickup volume
11 Months Ago
merge from skinviewer_connect_fix
11 Months Ago
merge from bc_trophy_disabling_fix
11 Months Ago
merge from mode_fixes
11 Months Ago
merge from tutorial_webm_fix
11 Months Ago
merge from respawn_hide_cancel_button
11 Months Ago
merge from battlefield_tag_overflow_fix
11 Months Ago
Update VPhysics Changes IPhysicsObject interface - Added `virtual float GetBuoyancyRatio( void ) const = 0;` at the end. Adds PhysObj:GetBuoyancyRatio Lua function
11 Months Ago
Fix sorting by 'mode' not working Sorting code cleanup
11 Months Ago
servers marked as 'battlefield' and 'build' will be battlefield servers
11 Months Ago
Stop Battlefield tag from overflowing
11 Months Ago
Bug fixes - ensure its hidden at the right point
11 Months Ago
Hide the cancel button when trying to respawn so players wont accidentally hide cancel
11 Months Ago
Code cleanup
11 Months Ago
Fix tutorial modal video not playing correctly for some people
11 Months Ago
Improvised walkways progress
11 Months Ago
cleanup to try and find the bug
11 Months Ago
Merge from main
11 Months Ago
merge from new_menu2
11 Months Ago
merge issue fix
11 Months Ago
wip logs
11 Months Ago
main -> new_menu2
11 Months Ago
Hide ddraw when the main menu is opened
11 Months Ago
merge from fetchDLCprice_error_fix
11 Months Ago
merge from storesearch_fix
11 Months Ago
merge from rustbutton_nre_fix
11 Months Ago
Add damageFX for minicopter
11 Months Ago
merge from store_pilotpack_fix
11 Months Ago
merge from safe_menudata
11 Months Ago
Replace twitch rivals old header with new generic header
11 Months Ago
Extra safety with JSON file handling. Nuke it if it looks funny. Try run normally without blocking menu startup even if its corrupt.
11 Months Ago
Fixed missing media in store pilot showcase
11 Months Ago
merge from scene_warmup_fixes
11 Months Ago
merge from connect_modal_nre
11 Months Ago
merge from pilotpack_storepage
11 Months Ago
merge from skinviewerquality_fix
11 Months Ago
merghe from christmaslights_fix
11 Months Ago
merge from skinviewer_connect_fix
11 Months Ago
merge from connect_modal_dont_cache
11 Months Ago
Prevent connect modal from ocassionally throwing an NRE
11 Months Ago
Bugfix: Parallel Occlusion marks entity snapshots as out of order Since we can send them from muiltiple threads, they are unordered - this would cause a client disconnect previously. Not anymore Tests: none yet, need to try validating with server demos
11 Months Ago
Set the new map on the RHIB to use the same shader and basic setup as map views in the server browser
11 Months Ago
Update: Escape hatch for Server sending entity messages out of order - Client skips ordering validation based on message contents Needed for the parallel server occlusion, useful for other places Tests: local SERVER+CLIENT session, though no code uses this yet
11 Months Ago
edited chainsaw anim.controller and added strike to chainsaw effects folder
11 Months Ago
Use a single shared 200 x 200 texture to keep costs down
11 Months Ago
Show the real ingame map on a RHIB screen