224,160 Commits over 3,684 Days - 2.54cph!

1 Year Ago
Remove flashlight light allocation, it's all unified in spot lights, allow rendering shadow maps for mixed point lights
1 Year Ago
Don't use RequireComponent on QuadDecal - server doesn't like it as it wants to remove the DecalRecycle component
1 Year Ago
Small layout changes
1 Year Ago
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1 Year Ago
merge from main
1 Year Ago
merge from BRZone
1 Year Ago
Fixed several materials having incorrect surface
1 Year Ago
thatched floor gibs read/write fix
1 Year Ago
merge from PlayerInventoryPropertiesBeltFix
1 Year Ago
merge from PlayerInventoryPropertiesBeltFix
1 Year Ago
Fixed some lod scaling issues
1 Year Ago
BRZone files
1 Year Ago
1 Year Ago
Tweaked NMS height map to fix floating props near one of the gates on certain seeds
1 Year Ago
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1 Year Ago
1 Year Ago
Remove remaining references to "scenesunlight.h", alloc and render but don't shadow dynamic sunlights right now Remove old CSM code from shaders
1 Year Ago
Passing all vertex attributes
1 Year Ago
Voxel shader texture scale tweak Blob tool keeps editing at distance of first ray on click Consistent indentation Fixed VoxelChunk bounds
1 Year Ago
Fix stashes spawning visually buried into the ground (pooling issue)
1 Year Ago
Mark loot in train tunnels as 'tunnel' or 'tunnel_stop'
1 Year Ago
World space UV and camera near fade on parameter.
1 Year Ago
Addon packages should reference package.base too
1 Year Ago
Error when compiling if event listener method has incorrect params based on MethodArguments attribute (#992) * Initial commit * Nicer error * Use an error id thats not used * Use full name when getting attribute so dont process this for some other random attribute with the same name * Apply to any attr * Change error title * Remove unused using statements
1 Year Ago
Remove unused using statements
1 Year Ago
Change error title
1 Year Ago
Apply to any attr
1 Year Ago
Move game specific events to GameEvents, keep Event.Hotload and Event.Debug.Overlay, mark others obsolete (#993)
1 Year Ago
merge from main
1 Year Ago
subtracting 81642
1 Year Ago
merge from main
1 Year Ago
Remove some logging
1 Year Ago
merge from cctv_crosshairs
1 Year Ago
When loading multiple packages, sort by references Make sure that a referenced package is loaded before the packages that reference it. Possible fix for #996 Added test for Package.SortByReferences()
1 Year Ago
fixed Adobe typo - double "a"
1 Year Ago
Fix ref: queries not showing editor references fix sort:referenced
1 Year Ago
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1 Year Ago
Bind ComputeOverlayIntersection
1 Year Ago
set up the recycler with an intro and outro animation
1 Year Ago
HowToPair styling fixes
1 Year Ago
When sort:live - hide packages that aren't being used right now Rebuild the search index faster
1 Year Ago
merge from main
1 Year Ago
Fix general crosshair not showing up
1 Year Ago
World scale stuff WIP
1 Year Ago
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1 Year Ago
merge from authradius_cmd_2
1 Year Ago
Include "quitting" tag when errors are logged while rust is quitting
1 Year Ago
Manifest rebuild - removed "Brick Skin Window Bars" from WorkbenchTier_1 lootspawn gen. Brick Skin Window Bars are in private bundles (not shipped), causing "SubCategoryIntoContainer: This should never happen!" but it happened.
1 Year Ago
Editor: Add option to render specific thumbnail in the clothing editor
1 Year Ago
package/find will find non public packages the user has access to package/find supports is:owner package/bind supports org:orgname