140,084 Commits over 4,352 Days - 1.34cph!

12 Months Ago
Vines swings now need to be greater than 7m
12 Months Ago
Fixed codelocked hackable create visuals not marked as dynamic, causes LODs to misbehave
12 Months Ago
Merge from easter_event_2025
12 Months Ago
Event bags will now attempt to spawn loot into the belt bar if the main inventory is full, will still drop in the world if both are full
12 Months Ago
FIxed flamethrower displaying "shield compatible" in it's information panel (it isn't, just a UI issue)
12 Months Ago
Fixed name label missing on small hunting trophy
12 Months Ago
▋▍▍▉▍▊ ▉▆▊▍▆ ▇▇▆▌ ▅▆ █▆▊▄▇▅ ▉▆█▄ ▍▆█▉█▊██ ▅▆▉▅█ █▊ ▄▆▆█▊▍▆▍ ▋▍▋ ▇▅█▋█ ▆▉▊ ▉▄▆█▌▊▍▋ ▋▍▊▆ ▋▆ ▇▆▌▆▌ ▋▅ ▋▇▊▉▊▇▆▍▇
12 Months Ago
Mesh Update
12 Months Ago
Fixed item condition bar on item icons not always updating correctly when moving items
12 Months Ago
Merge from main
12 Months Ago
merge from Easter_event_2025
12 Months Ago
Compile fix again
12 Months Ago
Fix not being able to see clothing with GameObjectLOD in the player preview (ox and tiger mask)
12 Months Ago
merge from Easter_event_2025
12 Months Ago
Compile fix
12 Months Ago
brone egg primitive loot pass
12 Months Ago
primitive siliver and golden egg gameplay pass
12 Months Ago
merge from Easter_event_2025
12 Months Ago
merge from rustige_egg_g_fix
12 Months Ago
merge from rustige_animatorflag_lod_fix
12 Months Ago
merge from Easter_event_2025
12 Months Ago
progress on underwater effects using new way with underwater volume meshes
12 Months Ago
Culling volumes for lights. Lighting LOD & bleed optimization.
12 Months Ago
Looping iteration.
12 Months Ago
Godrays from the top of the ziggurat. Flare texture tweaks. Lighting update.
12 Months Ago
merge from vendingmachine_storageadaptor_fix
12 Months Ago
▉▌ ▇▍▍▉▊▊ ▌▉█▅▄ ▄▅ ▌▅▅▇ ▊ ▌▋▍▊▆▉▇▋▊ █▄▆▅ ▊▊ ▋▉ █▌ ▌▊▄▇ ▋▌▅ ▅█ ▅▌ ▅▍▆▄▍ ▌▌▊▊█▅▌▄▇█▅▍ ▇█▇▆▋ ▇▉▍▌ ▇▅▋▅█ ▍▉▌▆▅▄▅▋ ▋▌▍▋▇
12 Months Ago
merge from egghunt_fixes
12 Months Ago
Blank slate to start work on a new menu
12 Months Ago
Fixed eggs spawning in ice lakes Fallback to terrain height when the raycast didnt hit
12 Months Ago
Add ability to put background behind console notify text Increase contimes to 12 by default Added con_bgalpha and con_border
12 Months Ago
initial prefab setup and folders for jungle/aztec ak
12 Months Ago
Bugfix: WaterCollision.GetIgnoreIndirect properly fills entire result set Tests: ran unit tests + staging demo playback
12 Months Ago
added pipe mesh to the ziggurat
12 Months Ago
Cleanup, removed logs
12 Months Ago
Cocoknight armor update
12 Months Ago
Updated Cooked Snake Material Updated Game Manifest Added back Raw Snake Meat Textures
12 Months Ago
Eggs spawn at water level
12 Months Ago
Updated LOD distance
12 Months Ago
Tests: adding TestWaterIgnoreConsistency to further narrow down what is going wrong Tests: ran new unit test, it does fail as begrudgingly expected
12 Months Ago
Client optims: - Removed Update call from egg entity, moved to a single manager updating all of them - halved the cpu time - Enabled pooling
12 Months Ago
Prevent tigers from fighting panthers all the time
12 Months Ago
Zigg tank large -Collision update -LODs -Repack UVs -Feedback pass
12 Months Ago
Allow setting a custom initial orientation for projectiles
12 Months Ago
Experiment with different spawning rules for tiger and panther, trying to avoid them spawning too close to each other
12 Months Ago
Removed Old Snake Raw Textures
12 Months Ago
Added in Snake Raw Meat and Cooked Meat Materials and Models Setup Snake Cooked Meat Materials and World Model
12 Months Ago
Set indirect specular render target's alpha to zero when subsurface scattering isn't in use to avoid rendered icons from having back backgrounds
12 Months Ago
▇ ▋▊▇▍█▋ ▅▍▅▊▍▋ ▍██▅▍▉▊▋ ▅▋▌▆▉ ▋▉ ▅█▊▅▋▌ ▌█▌▆ ▉▆▌█▉▆▉ ▌▉▍▅ ▋▉▍▋ ▋▋▆▄▋▅█▋▅▄█▉ ▉▆▌▅▍▉ ▌█▇▋▇▉ █▇▇▄▋▇▇▍ ▊▇▄▅▉ █▄ ▅▄█▊▇ ▅▋▄▊▋▌ ▅▅▋▉█▍ ▇▋▊█▋▇▍ ▋▊▉▌▅▆ ▊▊▉█ ▊▇▌▅ ▍ █▊▆▋▆▍ ▆▆▅▅▍▄▋▋▋▊█▋▉▌ ▋▉▌▍█▄ ▅▉▊▄▅▉ ▋█ ▇▍▆▍ ▅▍▉█ ▇▋▅▅▍ ▌▋ ▌▆▊▇▇▆ ▌ ▋▇▇▆▋▊▉▅ ▍█▇▇█▌ █▉▉▉▆▆▅▅▋▆ ▅▇▋▌▌ ▉▅ █▅█▆ ▌▉▌▅▍▍▆▌ ▋▌▉█▍ █▊ ▄▌▄▍▋▊▉▄▅ █▌▋▆ █▆▌▅▍▉ ▉▍▋▇▇▇▍▆▄ █▉▌ ▌▇▅█ ▇█ ▅▋▊▆█ ▋▋ ▄▅▍█ █▍ █▉ ▇▌▋▇▉▊▊ ▋▇█ ▊▊▊▄ ▇▅▍▌▇▍▅▍▆█▄▊▆▅▍ ▌▉█▅▇███ ▅▌▌▉▍ ▆▋▌▅ ▄▄▌▌█▊▉ █▇▇▊▆▆▍▇█▌ █▍▅▉▆ ▉ ▌▊▋▄▉█▆▋█▊▍▉▆▇▅▇▍▍▊▄▄▌ ▆▌▌ █▅▅ ▋▌▋▊▌█▍▅ ▋▉▍▄▄
12 Months Ago
Enabled raycasting on egg spawned during the event