136,916 Commits over 4,324 Days - 1.32cph!

12 Months Ago
Added position / rotation information to debugboatissue
12 Months Ago
Added null check
12 Months Ago
Jungle avoids even more transition areas from temperate to other biomes
12 Months Ago
Added another validation check to the DeferredIndirectLightingPass
12 Months Ago
Bumped all pie calories from 30->150
12 Months Ago
Show consumable info panel for pies
12 Months Ago
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12 Months Ago
Fixed missing small water catcher from io workbench
12 Months Ago
reconfigure vehicle substeps again when re-enabling wheels as the internal physx vehicle may have been destroyed from disabling them
12 Months Ago
Merge from crafting_update
12 Months Ago
ScientistSuitNVGM prefab fix
12 Months Ago
Kettle sounds
12 Months Ago
Unshelved petur's meat cooking effects
12 Months Ago
Merge from main
12 Months Ago
Deleted all the commented out graphics quality settings I initially exposed incase we wanted/needed them but ultimately became redundant. No functionality change, removing commented out code only.
12 Months Ago
Cooking workbench bbq meat position tweaks
12 Months Ago
Tweak croc spawn biomes
12 Months Ago
merge from from fix_camper_map_marker_unclaim -> main
12 Months Ago
Reimport croc intimidate and turn
12 Months Ago
Fixed a bug which was causing the environment volumes to flicker
12 Months Ago
Tweak croc biome preference
12 Months Ago
Fix only updating map markers when deleting your own bag and not others
12 Months Ago
tiger tree finish rm anim edited
12 Months Ago
merge from main
12 Months Ago
Merge from tiger
12 Months Ago
Submitting clothing skin updates for PlayerRigUpdate
12 Months Ago
merge from main -> fix_camper_map_marker_unclaim
12 Months Ago
Increase attack range when dragging a corpse
12 Months Ago
exported updated tiger climb animations
12 Months Ago
Potential fix for sudden very high speeds
12 Months Ago
merge from fix_protobuf_model_state_pooling -> main
12 Months Ago
Fix pooling error for client model state causing player to not jump when standing still
12 Months Ago
merge from triggerbase_exclude_layers
12 Months Ago
merge from main -> premium_servers
12 Months Ago
merge from crafting_update
12 Months Ago
automatically clear/set exclude layers for all TriggerBase when toggled on/off
12 Months Ago
Bee grenade unlock fix
12 Months Ago
merge from premium_servers -> main
12 Months Ago
merge from server_browser -> premium_servers
12 Months Ago
fixed techtree 1 WB2 shortcut unlock
12 Months Ago
defaulting triggerbase exclude layers optim to off
12 Months Ago
Swapped rock prefabs for set-dressing versions in zigg scene
12 Months Ago
More work on the premium modal
12 Months Ago
merge from save265 - staging wipe
12 Months Ago
Fixed IO techtree not working in primitive, era "Any" is in fact not, any.
12 Months Ago
Remove some debug log spam.
12 Months Ago
Merge from vendingmachine_sellorder_slots_fix (UI.SellOrder.prefab)
12 Months Ago
Vending machine sell orders now also correctly show number of slots when an item has slots but no contents... ...meaning vending machine sell orders now correctly show number of armor slots even when empty.
12 Months Ago
phrases, code gen checks
12 Months Ago
Add premium modal that describes what premium servers are