192,083 Commits over 4,049 Days - 1.98cph!

30 Days Ago
Merge from main
30 Days Ago
Undo accidental changes
30 Days Ago
Temporarily throw some venom (bread) to the ground on snake death, until corpse/ragdoll is setup.
30 Days Ago
zigg jungle overgwrowth progress
30 Days Ago
Tests: Add missing layer for WaterVisibilityTrigger objects in WaterLevel tests This now stressed the execution path for the submerged head in GetWaterInfo and shows I have a divergence. Will fix shortly. Tests: ran all tests
30 Days Ago
Snake corpse. Spawn corpse.
30 Days Ago
Additional fixes for Metal API
30 Days Ago
Boomerang now sticks into whatever it hits, creating a pickupable world object like any other projectile
30 Days Ago
Added placeholder snake venom item
30 Days Ago
Remove some debug spam
30 Days Ago
Reaction time and chance to reposition tweaks
30 Days Ago
lerp direction changes rather than straight setting
30 Days Ago
Tweaked boomerang return arc
30 Days Ago
Merge from jungle_update
30 Days Ago
Fixed look rotation zero error on server projectiles
30 Days Ago
Update: making PlayerCache a server-only utility - Made some tests server only It's an intrusive collection (requires an int field on BasePlayer), and we only add it for server version of player. For now there's no need to generalize it anyway. Tests: compiled in editor
30 Days Ago
main -> Boomerang
30 Days Ago
Merge from softcore_update (deployable corpse preview, works on furnace, large wooden box and workbench 3) Rebased from main
30 Days Ago
Merge from high_walls_skins
30 Days Ago
Merge from main
30 Days Ago
Compile fix
30 Days Ago
Fixed frontier icons not mip mapping
30 Days Ago
Set snake population biome to jungle
30 Days Ago
Fixed frontier wall item move sounds
30 Days Ago
Fixed high external frontier walls not dropping gibs
30 Days Ago
Merge from blowpipe
30 Days Ago
Merge from snakes
30 Days Ago
Fix frontier wall not respawning properly when reskinned
30 Days Ago
Merge from jungle_update (protocol bump)
30 Days Ago
zigg jungle overgwrowth progress
30 Days Ago
Bump protocol
30 Days Ago
Move some code
30 Days Ago
Merge from deployable_corpse
30 Days Ago
Move interface from placeholder location to new file IReceivePlayerTickListener
30 Days Ago
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30 Days Ago
Merge from parent
30 Days Ago
Merge from main
30 Days Ago
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30 Days Ago
Merge from jungle_update
30 Days Ago
Removed bone dart item and related setup. Wood dart default ammo type.
30 Days Ago
Merge from jungle_update
30 Days Ago
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30 Days Ago
Merge from main
30 Days Ago
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30 Days Ago
Merge from high_walls_skins
30 Days Ago
Update wall.external.high.adobe.sitem ID due to easter conflict
30 Days Ago
Merge from main
30 Days Ago
Commit material meta file, it should be removed eventually though
30 Days Ago
Add debug.applyBuildingBlockRandomisation to force a wall piece to be a particular variant