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115,715 Commits over 3,959 Days - 1.22cph!

4 Years Ago
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4 Years Ago
remove stray debug.logs from sled sound stuff
4 Years Ago
First pass at sled sounds
4 Years Ago
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4 Years Ago
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4 Years Ago
Merge from main
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
▄▄▍▋▇▆ ▍▊ ▉▅▍▌▋▍▄▍▊ ▅▅█▉ + ▋▋▍▋▄ ▊▊▋▇██▍▋▊
4 Years Ago
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4 Years Ago
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4 Years Ago
Started work on the proc map variant of foliage_v3
4 Years Ago
Refactored group manifest
4 Years Ago
Scientist aiming/direction. Moved remains of targeting and attack ticking out of HumanNPC.
4 Years Ago
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4 Years Ago
Final road tunnel layout
4 Years Ago
Fixed Santa dropping presents in the ocean
4 Years Ago
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4 Years Ago
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4 Years Ago
Added some utils to locate renderers in monuments that have no LOD component attached.
4 Years Ago
Disabled Overcast weather type again due to blinding sun light
4 Years Ago
Added AttackTick event. Scientist ai design update.
4 Years Ago
merge from m ain
4 Years Ago
Position-around refactor. Bunch of attack tick related stuff. AI memory now caches LOS value per entity in its memory.
4 Years Ago
merge from xmas
4 Years Ago
protocol++
4 Years Ago
update MenuUI xmas logo
4 Years Ago
Updated short icewall repair item Update short icewall crafting cost
4 Years Ago
Adjust train engine speeds
4 Years Ago
Another go at accounting for secondary forces on kinematic trains - e.g. a train hitting a car that's up against a wall. Better result this time, so putting this one in officially.
4 Years Ago
Xmas menu background video
4 Years Ago
Run player voice through a new audio channel with some distortion (still respects player voice volume setting)
4 Years Ago
Tweaking static obstacle handling
4 Years Ago
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4 Years Ago
WorkCart audio, don't play oneshot sounds if far away
4 Years Ago
WorkCart audio, use blended loop for the engine loop
4 Years Ago
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4 Years Ago
Stop snow particles playing automatically, only play them if actually on snow
4 Years Ago
removed erroneous import options on area meshes and set large neon sign back a bit in paintable so you can see it all without zooming out
4 Years Ago
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4 Years Ago
fixed xmas neon signs having broken uvs
4 Years Ago
Driving a car into a sled will now destroy the sled
4 Years Ago
Added renderer LOD scripts to short ice wall / fixed gibs on the icewall_fence_a variant
4 Years Ago
- Removed no-longer-used WorkCart destroyed damage FX - Updated damage effects for light/medium/severe damage
4 Years Ago
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4 Years Ago
neon sign fixes wip
4 Years Ago
Workcart Gibs missing faces fix also reduced number of gibs
4 Years Ago
Sled can now be placed in snow produced by snow machine and will have appropriate friction
4 Years Ago
Fix textures possibly being initialized while not being in range