reporust_rebootcancel

127,949 Commits over 4,109 Days - 1.30cph!

12 Months Ago
Office Ceiling A material/texture pass.
12 Months Ago
Added a way to opt out of automatic sorting, enables a button on the container to sort instead
12 Months Ago
Deployable industrial fluorescent lights
12 Months Ago
Deployable string lights tests
12 Months Ago
Fixed sorting settings not getting immediately applied on the client side when changed
12 Months Ago
More custom fixes
12 Months Ago
Items not present in the custom snapshot are now last
12 Months Ago
Better handling of blueprints in custom sorting mode
12 Months Ago
Fixed snapshot not working reliably Better grid layout for custom mode Alphabetic sorting now works with blueprints (sorts based on name of the blueprint target)
12 Months Ago
Fix soundtrack not showing as purchased Implement song preview with auto toggle off
12 Months Ago
merge from tincan_alarm
12 Months Ago
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12 Months Ago
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12 Months Ago
Minor code change on the wire deployment following the construction errors refacto
12 Months Ago
merge from main
12 Months Ago
merge from buildingerrors_improvements
12 Months Ago
"Blocked by ore" when placing on ores
12 Months Ago
"Blocked by debris" when placing on debris
12 Months Ago
Renamed HAB repair dummy item name to display "Blocked by Hot Air Balloon" error messages
12 Months Ago
Fixed various NRE when deploying items on non-entity world prefabs
12 Months Ago
merge from main
12 Months Ago
Wire deploy error fixes
12 Months Ago
Proper toggle setup for playing music
12 Months Ago
Code cleanup
12 Months Ago
Populate the DLC tab and get popups working Fix FlexTransition breaking if SwitchState is called before Awake is actually called
12 Months Ago
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12 Months Ago
reset scale variance on wood log pile
12 Months Ago
Removing "RECYCLER IN SAFE ZONE" spam at server startup
12 Months Ago
Added detailed error messages when failing to deploy the tin can alarm wire
12 Months Ago
Fixed tin can alarm wire deployable on terrain holes
12 Months Ago
Merge from hot_reload_unity -> main
12 Months Ago
Commit package-lock
12 Months Ago
merge from main
12 Months Ago
Merge from hot_reload_unity -> main
12 Months Ago
Add hotreload package manually since specifying the package link requires a git client on PC
12 Months Ago
merge from main
12 Months Ago
Rough initial model - lift and drag calculated from arbitrary control surface definitions, needs splitting up more - still requires some fudge factors for proper lift within desirable rust speeds
12 Months Ago
Fixed IO hose grey material fuckery again
12 Months Ago
Merge from main -> monument_scenes
12 Months Ago
Merge from hot_reload_unity -> main
12 Months Ago
compile fix again
12 Months Ago
Merge from main -> hot_reload_unity
12 Months Ago
Merge from main -> hot_reload_unity
12 Months Ago
Compile fix
12 Months Ago
merge from buildingerrors_improvements
12 Months Ago
merge from main
12 Months Ago
merge from main
12 Months Ago
Car radio now works on all 3 cockpit types (regular, with engine and armoured). Car radio will only work when the car is powered on, the radio will turn off when the car is off. Video https://files.facepunch.com/jacob/1b0611b1/Unity_PmVGc3WdK5.mp4 (WIP Visuals)
12 Months Ago
Some IO tweaks, now send a signal instead of passing power through when ringing Updated icon, removed condition loss when picked up
12 Months Ago
spawn legacy wood log piles in all biomes plz