108,628 Commits over 3,867 Days - 1.17cph!
Built support for restricting roam points to within a distance from home point into BaseNavigator.
Bunch of roam/pathfinding tweaks and improvements.
Roam point scoring updates/fixes.
New tunnel dweller prefab updates (max roam distance etc).
Better terrain normal calculation
Baked LODs for large oilrig and oilrig crane
Scene2Prefab Oilrigs and Junkyard
Fixed double shotgun, fixed weapon attachments bug, fixed skin issue with viewmodel camera
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Explicitly assigning bundle to all the cliff / rock collider meshes
geometry reset on cliff rocks renderers and colliders
When the server loads a save and a player was mounted, move them to a valid dismount position if there is one instead of just spawning them at the spot they were mounted. Fixes getting stuck in the poker table among other things.
Fixed accessing bandit terminal
S2P Bandit town
Revert accidental ProjectSettings change
Gesture convar command now works with new gestures, will attempt to use a new gesture and if that fails will fall back to the old gesture system
Mugshot texture loading stuff
Merge from misc_server_opt
Refactoring so PlayerRelationshipInfo can preserve state on the client (and pool properly)
S2P bandit town
Simplify payout board shader tweaks to match new room lighting
Code gen for play_poker string
Match up card table shadow settings on LODs
Fixed being able to open gesture menu while dead or sleeping
Fix up LOD issues on the card tables
Make sure we have a mounted player before messing with the animator
Randomise playback time on card table sitting pose when switching (stops synced up idle fidgets)
Remove some payout options that are no longer used
Changed "play" language key to "play_poker" since "play" is already in use for "PLAY GAME"
Reorder slot machine payouts
Fixed shared phrases
Phrases build
Checked and adjusted player mount positions for all card table seats
Fixed card table seated idle not animating
Disable forced hiding of blood in some regions
Exposed blood settings in the options menu (under gameplay section)
Fix properties not updating when using vehicle custom inspector
Potential OnDisable NRE fix
Match static card table A chair positions with deployable card table
updated sitting card game pose for an idle animation
Fixed body horror when starting a gesture while alt looking behind you